[Homebrew Release] Snake

General homebrew games, programs and PlayStation PS-EXE's
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[Homebrew Release] Snake

Post by rubixcube6 » June 15th, 2021, 7:01 am


Username: rubixcube6 aka MBDesigns
Project Title: Snake
Time to Complete: 1 Month
SDK: Psy-Q
Genre: Game
Latest Release: Alpha Version 1.0
In Development: Yes
Initial Release Date: 12-JUNE-2021
Last Date Updated: 12-JUNE-2021
Controller: Digital
Players: 1
Memory Card: N/A
Languages: Eng
Region: NTSC
Burn and Play: Yes
Executable Included: No (bin+cue)
Source Included: Yes

This is a homebrew PSX Snake game that you can run on your PlayStation classic, PS1 emulator, or your real PS1 console. It took around a month to make and supports 3D graphics, 2D sprites, custom fonts, sound effects, and CD music.


Download Snake BIN + CUE: https://drive.google.com/file/d/1Gjqr8D ... sp=sharing
Download full source code and project assets here: https://drive.google.com/file/d/1vJ40rX ... sp=sharing

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PlayStation Model: H2000/5502
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Post by Shadow » July 28th, 2021, 4:46 pm

Looks really good! I'll have to give it a try :)

EDIT: Gave it a try. Works fine, but the gameplay is slow. Would be nice if it ran super smooth or you had an option for that, but I guess you tried to replicate the same feeling as the original Snake game on the old Nokia mobile/cell phones ;)
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

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Post by Xavi92 » November 2nd, 2021, 5:11 am

It looks amazing! I agree with Shadow's suggestions: just make it run faster and smoother and the game is good to go. :D

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