PSXGNU TUTORIAL for DEMO CODING. sorry, only in German

Programming examples for other SDK's
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inc^lightforce
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PSXGNU TUTORIAL for DEMO CODING. sorry, only in German

Post by inc^lightforce » July 5th, 2013, 9:36 am

Scanned by inc.
DEMO CODING - Tutorial by WOPKURS

ENGLISH:

the scanned Tutorial is showing pictures and represent what's going on in PSX CODING. You should read this if you are a Beginner, it is important.

The shown and mentioned tools and programs in this Tutorial we not use for psx "intro coding". For that we are using PSYQ!

At all it makes sense, reading the whole content to get an overview.

if you wanna try the Tutorial from the very beginning of psx coding with PSXGNU follow this link and download all files:

http://web.archive.org/web/200107232227 ... ops/files/

Install and make your first steps. Remember this lesson/ tutorial does not include PSYQ but it's very close to the PSYQ SDK !!!
Hint and Instruction are shown on the pictures

cheers inc. of uca 2012
-----------------------------------------------------------------------------------------

DEUTSCH/ GERMAN:
Hallo,

den Programmierkurs habe ich Dir mal eingescant. Es sind bilder die Du dir ansehen und lesen solltest.
Für den Einstieg, die Anfänge, ist das wichtig.

Bitte nur lesen. Was den Compiler und die verwendeten Programme angeht, kannst Du diese links liegen lassen, da wir mit PSYQ programmieren. Aber es ist auf jeden Fall sinnvoll einen Ãœberblick zu erlangen.

Wenn du erst einmal dich mit der Materie im PSX Programmieren vertraut machen willst, dann gehe auf diesen Link und lade dir alle Teile herunter:

Link: http://web.archive.org/web/200107232227 ... ops/files/

Installieren und Schritt für Schritt lernen. Denke aber daran, dass in diesem Code Tutorial kein PSYQ verwendet wird. Anleitung siehe Bilder.


Grüße inc. of uca 2012

TUTORIAL PART 1
1. Image 2. Image 3. Image 4. Image
5. Image

TUTORIAL PART 2
1. Image 2. Image 3. Image

TUTORIAL PART 3 & 4
1. Image 2. Image 3. Image 4. Image



have fun
Last edited by inc^lightforce on November 20th, 2015, 8:34 pm, edited 1 time in total.

tlrmcknz
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Post by tlrmcknz » April 21st, 2014, 8:46 pm

Took these and ran them through OCR, then Google translate. Fairly readable.
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Post by Tommy » April 22nd, 2014, 6:46 am

Haha, I notice Google has translated "2 metres" into "2 feet"; I guess parallel cable interference is more prevalent in the Americas?

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Post by inc^lightforce » November 20th, 2015, 8:37 pm

tlrmcknz wrote:Took these and ran them through OCR, then Google translate. Fairly readable.
SUP for the translation :clap

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inc^lightforce
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Post by inc^lightforce » November 20th, 2015, 9:01 pm

Tommy wrote:Haha, I notice Google has translated "2 metres" into "2 feet"; I guess parallel cable interference is more prevalent in the Americas?
2 meter or less are fine

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Post by Meta » December 17th, 2015, 6:01 am

Hey there:

Nothing is German, I was thinking https://translate.google.com/ translate German to English.

As much, we agree that some translate it into English, copy and catches it ysremos document in Word, then to PDF.

What do you think?

Best regards.

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inc^lightforce
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Post by inc^lightforce » December 23rd, 2015, 2:45 am

if, and i say "IF", i have much time, i'll translate it into english but this will come sometimes in 2016.

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Post by Meta » December 23rd, 2015, 5:19 am

No matter how long it takes to translate for 2016 or 2017. They warn here.

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Post by brill » July 5th, 2020, 1:05 am

More readable translation than previously provided.
With formatting and source
psxgnu_tutorial.7z (3.6mb) [MediaFire]
Dev console: SCPH-7502 + Xplorer with custom MultiRom firmware
Dev PC: Windows 98 SE, Celeron at 633MHz, 128MB RAM, 20GB HDD

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Post by Meta » July 5th, 2020, 2:52 am

brill wrote: July 5th, 2020, 1:05 am More readable translation than previously provided.
With formatting and source
psxgnu_tutorial.7z (3.6mb) [MediaFire]

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