PSX Port of Signal To Noise by Solanimus Inc.

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90% Games
What is PSXDEV?
What is PSXDEV?
Posts: 3
Joined: Jan 03, 2015
I am a: Programmer, videographer
Motto: almost done....
Location: North Carolina
Contact:

PSX Port of Signal To Noise by Solanimus Inc.

Post by 90% Games » January 3rd, 2015, 2:43 pm

I've been working with Solanimus Inc. for about half-a-year now and so far the game we are creating is really awesome. I thought, "why not have some fun and create a PSX port of it". Any programming is good practice in the end. I have no idea what I've got myself into, but it will be worth it in the end. I can't provide too much information on the game as the actual version of the game is still under dev. I'll still post screenshots every once and awhile and provide information that I am allowed to give. If you want to check out the version for Wii U and PC, go to http://solanimus.com/games/ . Hope you guys enjoy!
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Dev Enviroment: Windows 98 SE, Pentium 2 350Mhz, 246 Mb SDRam, CD-Rom drive, USB 3.5'' Floppy drive
development interest: Hobbyist, development for work
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User avatar
90% Games
What is PSXDEV?
What is PSXDEV?
Posts: 3
Joined: Jan 03, 2015
I am a: Programmer, videographer
Motto: almost done....
Location: North Carolina
Contact:

Post by 90% Games » February 20th, 2015, 11:52 am

Hey guys, quick update; I've been busy with a lot of stuff for work and my own stuff (you know...life). BUT, I finally have an actual machine running windows 95 C, on a 160gb HDD nonetheless, so I hope I can actually start working on things for my game. It might take me some time as I have to get used to C again since I've mostly done C# and JavaScript for work. Hope to have good for you guys next time!
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Dev Enviroment: Windows 98 SE, Pentium 2 350Mhz, 246 Mb SDRam, CD-Rom drive, USB 3.5'' Floppy drive
development interest: Hobbyist, development for work
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