PSX CD-Player only Project

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Meta
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Post by Meta » November 28th, 2016, 10:36 am

Type 79 wrote:After some tests I believe it's just different volume settings, my player uses default volume and system player uses max volume.
So I changed volume on my player also to max, and now both sound same to me.

Source and executable included.

This code to create the psx file that has its source in C. Can you adapt it in C #?

Code

bugmenot
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Post by bugmenot » May 11th, 2020, 2:33 am

Hi ! Links to xianaix are dead, does someone still have the files ?

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Shadow
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Post by Shadow » May 11th, 2020, 10:55 pm

bugmenot wrote: May 11th, 2020, 2:33 am Hi ! Links to xianaix are dead, does someone still have the files ?
http://xianaix.net is up and running for me. 20 years and still going.

Anyway, I specifically added back then a mirror of the 'Runner ROM' for this exact reason in case that server ever went down. Did you not even read my post on page 1? The mirrored link is directly under the original xianaix URL.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

bugmenot
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Post by bugmenot » May 12th, 2020, 1:09 am

Yup, it's up and working back ! Sorry about the noise !

CiNEPHiL
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Post by CiNEPHiL » August 25th, 2020, 10:38 pm

I'm interested if PSX capable of reading CD-Text information on AudioCD ? Maybe there is a project that has implemented such a function ?

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TriMesh
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Post by TriMesh » August 30th, 2020, 1:40 am

CiNEPHiL wrote: August 25th, 2020, 10:38 pm I'm interested if PSX capable of reading CD-Text information on AudioCD ? Maybe there is a project that has implemented such a function ?
Unfortunately it isn't. The signals running from the CD DSP that carry the full subcode (including the R to W channels that CD-Text is stored in) are simply not connected to anything, so this is not something you could fix with software.

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Post by CiNEPHiL » August 30th, 2020, 6:48 am

TriMesh wrote: August 30th, 2020, 1:40 am Unfortunately it isn't.
:( It's a pity!

And such an option for playing a CD as "A-B repeat" is possible? Or maybe it has already been implemented, I just did not notice it? :?

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Post by TriMesh » August 31st, 2020, 12:24 am

CiNEPHiL wrote: August 30th, 2020, 6:48 am
TriMesh wrote: August 30th, 2020, 1:40 am Unfortunately it isn't.
:( It's a pity!

And such an option for playing a CD as "A-B repeat" is possible? Or maybe it has already been implemented, I just did not notice it? :?
There isn't any function to do this in the CD-ROM firmware - but it's certainly possible using code running on the main console CPU - there is a command you can send to the the CD drive that gets the current play position, so all you need to do is poll that and when you get to the correct position seek back to start of the section you want to loop.

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