Competition #02 (Codeblast '13) - MeidoDemo-PSX
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LameGuy64 Verified
- Psy-Q Enthusiast
- Posts: 388
- Joined: Apr 10, 2013
- I am a: Hobbyist Game Developer
- Motto: Commercial or not, play it!
- PlayStation Model: H2000/7000
- Location: Philippines
- Contact:
Competition #02 (Codeblast '13) - MeidoDemo-PSX
Competition #02 - MeidoDemo-PSX
Username: LameGuy64
Project Title: MeidoDemo-PSX
Time to Complete: 1 week
SDK: Psy-Q
Genre: Intro/Demo
Latest Release: May 21, 2013
In Development: No
Initial Release Date: May 20, 2013
Last Date Updated: May 21, 2013
Controllers: 1
Players: 1
Memory Card: None
Languages: English
Burn and Play: Yes
Executable Included: No
Source Included: Yes
This is my little entry into the PSXDEV Codeblast '13 competition.
Its a simple demo to announce that I'am entering the PSX homebrew scene for the first time ever. All my future productions for the PSX will be under my 'Meido-Tek Productions' label...That's why this demo is called Meido Demo.
Hope you'll enjoy it ...
- Lameguy64
Note: I recommend using ImgBurn when burning the image to a CD...And use pSX when running on an emulator so the CD audio tracks will play.
[youtube]http://www.youtube.com/watch?v=93Q-WRMECGQ[/youtube]
CUE + BIN: http://www.mediafire.com/download.php?algb2c2ofrggs9o
Source: http://www.mediafire.com/download.php?g9g590zbkhmdeoy
Please don't forget to include my name if you share my work around. Credit where it is due.
Dev. Console: SCPH-7000 with SCPH-7501 ROM, MM3, PAL color fix, Direct AV ports, DB-9 port for Serial I/O, and a Xplorer FX with Caetla 0.35.
DTL-H2000 PC: Dell Optiplex GX110, Windows 98SE & Windows XP, Pentium III 933MHz, 384MB SDRAM, ATI Radeon 7000 VE 64MB, Soundblaster Audigy, 40GB Seagate HDD, Hitachi Lite-on CD-RW Drive, ZIP 250 and 3.5" Floppy.
Dev. Console: SCPH-7000 with SCPH-7501 ROM, MM3, PAL color fix, Direct AV ports, DB-9 port for Serial I/O, and a Xplorer FX with Caetla 0.35.
DTL-H2000 PC: Dell Optiplex GX110, Windows 98SE & Windows XP, Pentium III 933MHz, 384MB SDRAM, ATI Radeon 7000 VE 64MB, Soundblaster Audigy, 40GB Seagate HDD, Hitachi Lite-on CD-RW Drive, ZIP 250 and 3.5" Floppy.
- bizarro2011
- Serious PSXDEV User
- Posts: 118
- Joined: Mar 27, 2012
- Location: Brazil
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inc^lightforce Verified
- Psy-Q Enthusiast
- Posts: 249
- Joined: Mar 07, 2013
- I am a: Programmer Windows+PS1, GFX Artist
- PlayStation Model: Black
- Location: Germany
me too. nicely done mate.
btw. thanks for the Greetings
i made a "Plasma Cracktro" for PS1 in the past too. (2001)
i'll refresh the code with a nice 3D object and publish the Demo later in here.
btw. thanks for the Greetings
i made a "Plasma Cracktro" for PS1 in the past too. (2001)
i'll refresh the code with a nice 3D object and publish the Demo later in here.
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LameGuy64 Verified
- Psy-Q Enthusiast
- Posts: 388
- Joined: Apr 10, 2013
- I am a: Hobbyist Game Developer
- Motto: Commercial or not, play it!
- PlayStation Model: H2000/7000
- Location: Philippines
- Contact:
Thanks! And you're welcome about the greets.inc^lightforce wrote:me too. nicely done mate.
btw. thanks for the Greetings
i made a "Plasma Cracktro" for PS1 in the past too. (2001)
i'll refresh the code with a nice 3D object and publish the Demo later in here.
Do you have the link to your Plasma Cracktro from 2001? I'm interested to check it out.
Please don't forget to include my name if you share my work around. Credit where it is due.
Dev. Console: SCPH-7000 with SCPH-7501 ROM, MM3, PAL color fix, Direct AV ports, DB-9 port for Serial I/O, and a Xplorer FX with Caetla 0.35.
DTL-H2000 PC: Dell Optiplex GX110, Windows 98SE & Windows XP, Pentium III 933MHz, 384MB SDRAM, ATI Radeon 7000 VE 64MB, Soundblaster Audigy, 40GB Seagate HDD, Hitachi Lite-on CD-RW Drive, ZIP 250 and 3.5" Floppy.
Dev. Console: SCPH-7000 with SCPH-7501 ROM, MM3, PAL color fix, Direct AV ports, DB-9 port for Serial I/O, and a Xplorer FX with Caetla 0.35.
DTL-H2000 PC: Dell Optiplex GX110, Windows 98SE & Windows XP, Pentium III 933MHz, 384MB SDRAM, ATI Radeon 7000 VE 64MB, Soundblaster Audigy, 40GB Seagate HDD, Hitachi Lite-on CD-RW Drive, ZIP 250 and 3.5" Floppy.
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inc^lightforce Verified
- Psy-Q Enthusiast
- Posts: 249
- Joined: Mar 07, 2013
- I am a: Programmer Windows+PS1, GFX Artist
- PlayStation Model: Black
- Location: Germany
After i've seen your Demo i remembered of mine and i recode now a better Version with a 3D Object.
In the Cracktro i used not enough Colors and leave it simple.
this "plasma/ lava" i made with GsLine's but i see, it is not really the same like yours. In the next Days --> a new better Version will come
[youtube]http://www.youtube.com/watch?v=2voGugtssNk[/youtube]
when i finished the new code, i publish the source
In the Cracktro i used not enough Colors and leave it simple.
this "plasma/ lava" i made with GsLine's but i see, it is not really the same like yours. In the next Days --> a new better Version will come
[youtube]http://www.youtube.com/watch?v=2voGugtssNk[/youtube]
when i finished the new code, i publish the source
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Administrator Verified
- Admin / PSXDEV
- Posts: 2690
- Joined: Dec 31, 2012
- I am a: Shadow
- PlayStation Model: H2000/5502
Vote bar removed for competition #02 end. This game had a total of 4 votes and came in first place (won).
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
- bizarro2011
- Serious PSXDEV User
- Posts: 118
- Joined: Mar 27, 2012
- Location: Brazil
keep posting your projects.
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Administrator Verified
- Admin / PSXDEV
- Posts: 2690
- Joined: Dec 31, 2012
- I am a: Shadow
- PlayStation Model: H2000/5502
Lameguy64's prizes have been posted!
Keep your PSX programming sharp because we will be hosting another competition with even better prizes soon
*Update*
He has received them
Keep your PSX programming sharp because we will be hosting another competition with even better prizes soon
*Update*
He has received them
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
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