How to build BIN/CUE image from PS-EXE

General PSX CD Troubleshooting, PSX CD-ROM Mastering and Disc Creation
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giulioz
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How to build BIN/CUE image from PS-EXE

Post by giulioz » October 25th, 2012, 12:11 am

Hi!
I'm tryng to use for emulator PSX because it has some debugging functions, but I can't make ISO or BIN/CUE images.
I've used PSX CD-GEN but the image won't boot and stuck in the playstation logo.

How I can properly make images from an EXE?

Thanks, Giulio.

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Shadow
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PlayStation Model: H2000/5502

Re: How to build BIN/CUE image from PS-EXE

Post by Shadow » October 25th, 2012, 9:15 pm

You need to inject the license using a tool.
I recommend Loser's tool. There is a better one by Loser, but I will need to upload it (when I do, I will bump the topic).

Anyway, make your .BIN / .IMG and inject the license needed using the program below.
Loser's BootEdit 2.0: http://psxdev.net/forum/viewtopic.php?f=60&t=156
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

Development Computer: Windows 98, Pentium 3 [400MHz], 128MB SDRAM, DTL-H2000, DTL-H201A, 21" Sony Trinitron CRT, CD-ROM burner, 3.25" and 5.25" Floppy Diskette Drives and a ZIP 100 Diskette Drive.

giulioz
What is PSXDEV?
What is PSXDEV?
Posts: 3
Joined: October 25th, 2012, 12:03 am

Re: How to build BIN/CUE image from PS-EXE

Post by giulioz » October 25th, 2012, 11:38 pm

Thanks but when I click Patch Cd Image it give the following error:
Image

Can you help me?
Thanks you a lot!

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Shadow
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Posts: 2233
Joined: December 31st, 2012, 5:37 pm
PlayStation Model: H2000/5502

Re: How to build BIN/CUE image from PS-EXE

Post by Shadow » January 2nd, 2013, 5:18 pm

You're missing SYSTEM.CNF. Learn how to make a 'SYSTEM.CNF' for PSX CD-ROM's here.
Learning how to master a PSX CD-ROM can be found here.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

Development Computer: Windows 98, Pentium 3 [400MHz], 128MB SDRAM, DTL-H2000, DTL-H201A, 21" Sony Trinitron CRT, CD-ROM burner, 3.25" and 5.25" Floppy Diskette Drives and a ZIP 100 Diskette Drive.

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