[Hover Racing - Version 1.200] converted for PlayStation

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Shadow
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PlayStation Model: H2000/5502
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[Hover Racing - Version 1.200] converted for PlayStation

Post by Shadow » September 3rd, 2014, 11:09 pm

This is the Net Yaroze's 'Hover Racing game converted for use on standard PlayStation's.
It was solely done for Ghegs linking back to this topic.
The readme files can be found on the root of the disc.

The game is NTSC, but later on I may patch it so you can select either NTSC or PAL.

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HOVER.zip
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Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

SpiegelGeist
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What is PSXDEV?
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Joined: Aug 20, 2021
PlayStation Model: SCPH-5501

Re: [Hover Racing - Version 1.200] converted for PlayStation

Post by SpiegelGeist » August 21st, 2021, 8:04 pm

Thank you for this. Hover Racing is probably my favorite playstation 1 game, and it's great that it gets to stand on it's own and be preserved. Hope you and yours have a safe and wonderful rest of 2021 :)

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