Multimode 3 is the best modchip?

Miscellaneous and un-categorized content regarding the PlayStation 1
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Roymustang16
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Joined: Jan 23, 2012

Multimode 3 is the best modchip?

Post by Roymustang16 » June 11th, 2012, 1:33 am

Hi everyone, i actually have a weird modchip on my Playstation 9002, see here :
http://s4.noelshack.com/upload/15293034 ... 192305.jpg
http://s4.noelshack.com/upload/45330526 ... 192319.jpg
http://s4.noelshack.com/upload/12901366 ... 192350.jpg
http://s4.noelshack.com/upload/13511088 ... 192436.jpg
With this modchip i always need to push reset after booting an original game, but no problem with most of the copies.
So today i have decided to change it by a multimode 3 and so i would like to know if this modchip is the best for the playstation 1 and this scheme is good http://christophe.mahe.free.fr/PSX/scph900x.jpg ?

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Shadow
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PlayStation Model: H2000/5502
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Post by Shadow » June 11th, 2012, 8:25 am

Looks good to me!

My only tip would be to use thinner wire. That gauge is way to thick.
Also be careful when removing the old wire(s). Make sure the solder is complety heated and soft before tugging on the wire. If you dont heat the solder enough, you will lift a pad.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

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