Resident Evil 1.5

Miscellaneous and un-categorized content regarding the PlayStation 1
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Spipis
Active PSXDEV User
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Posts: 39
Joined: Jun 17, 2012

Resident Evil 1.5

Post by Spipis » May 9th, 2013, 4:58 pm

:dance Good news for Resident Evil fans. Check the link:
http://theisozone.com/downloads/playsta ... t-evil-15/

:idea: And for those who don't know what Resident Evil 1.5 is:
http://residentevil.wikia.com/Biohazard_1.5
Last edited by Spipis on May 9th, 2013, 8:56 pm, edited 1 time in total.

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t0rxe
C Programming Expert
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Posts: 139
Joined: Dec 19, 2012
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PlayStation Model: SCPH-5502
Location: Australia

Post by t0rxe » May 10th, 2013, 2:10 pm

Thanks for posting this! Resident Evil is awesome, and playing 1.5 is very interesting compared to Resident Evil 2.
CAPCOM did a fantastic job on this. It's a shame they didn't release it because they would have put so many hours into development for it.

Direct DOWNLOAD link [39MB]: https://anonfiles.com/file/f81b503ee2c5 ... 50f7ea8fbb

Here is a screenshot of the save screen. I set it as my wallpaper on my desktop xD
I thought some other people may like it too. I will see if I can remaster it as a vector.

To acquire it, I dumped the VRAM and cut it out of the rendering area.
It seems as if CAPCOM was using a 320x240 VRAM buffer (NTSC) as below the rendering area they have placed the CLUT. This makes sense as the EXE is in NTSC mode anyway :P

The fonts and textures are either in 8-bit or 4-bit colour modes.
I did some snooping within the PS-EXE, but I didn't manage to find any images.
I did however manage to extract the XA sectors (CAPCOM start up chime sound effect).

Image
DUMP2.BMP
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"Nostalgia isn't a big enough word to describe the PlayStation from my eyes"

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