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Text=textures?

Posted: April 25th, 2017, 4:06 am
by selfrun
I've noticed that text in a lot of PS1 games seems to be textures displayed on screen(or sprites?). Is this some type of hardware limitation or design choice?

Re: Text=textures?

Posted: April 25th, 2017, 5:20 am
by Shadow
Yes, text is always a sprite sheet. The PSX has a built-in text sheet in the ROM, but it's very plain and it's only used really for debugging. It too however is also a texture which is placed in the frame buffer and rendered on screen.