GameShark, Action Replay & Pro Comms Link pictures

BIOS, Controllers, Memory Cards, Serial I/O, Parallel I/O, etc.
User avatar
DD-Indeed
Extreme PSXDEV User
Extreme PSXDEV User
Posts: 165
Joined: Jun 07, 2014
I am a: Average DIY-guy
PlayStation Model: SCPH-5502

Re: GameShark, Action Replay & Pro Comms Link pictures

Post by DD-Indeed » January 28th, 2017, 5:35 am

Squaresoft74 wrote:
DD-Indeed wrote:Gotta test out more, but finding PAL codes is difficult task nevertheless.
Try BSFree or GameHacking.

Nice pages, thanks. But just as I predicted, I couldn't find any codes for Gran Turismo 2. :shrug Oh well, gotta search more. :)

User avatar
Squaresoft74
/// PSXDEV | ELITE ///
/// PSXDEV | ELITE ///
Posts: 270
Joined: Jan 07, 2016
PlayStation Model: SCPH-7502
Location: France
Contact:

Re: GameShark, Action Replay & Pro Comms Link pictures

Post by Squaresoft74 » January 28th, 2017, 6:15 am


User avatar
DD-Indeed
Extreme PSXDEV User
Extreme PSXDEV User
Posts: 165
Joined: Jun 07, 2014
I am a: Average DIY-guy
PlayStation Model: SCPH-5502

Re: GameShark, Action Replay & Pro Comms Link pictures

Post by DD-Indeed » January 30th, 2017, 4:14 am

Squaresoft74 wrote:How about Gran Turismo 2 - Arcade Mode (PAL-M5) ?

There was some codes, but only for the Arcade Mode, and I was looking for the Simulation Mode. But I found one place for those and at least money code worked: http://pupik-gt2.tripod.com/codes/index.htm


Trouble with most of those code sites is that there's no info about, that which game version are they about. Usually they're always for US-versions (NTSC-U), but for PAL games it's much more harder to find proper, working codes. Also, the code inputting information is sometimes hard to understand, like for cartridge, ''Turn off at warning''. What is that supposed to mean ? There was no warning about anything during game booting up.

User avatar
alimadhi
Curious PSXDEV User
Curious PSXDEV User
Posts: 28
Joined: Aug 07, 2013
PlayStation Model: 7502
Location: From the Hell

Re: GameShark, Action Replay & Pro Comms Link pictures

Post by alimadhi » March 29th, 2017, 7:56 am

HI
i have Action replay PRO v3 but its a Japanese language how to set it to English ?
Fmicome (*3) Nintendo NES (*8) Clones Famicom (*3) MegaDrive (*6) MegaDrive II (*7) Clones MegaDrive (*4) Dreamcast (*4) Xbox live : Ver:1.4 , Ver:1.6 (*4)
PlayStation : SCPH-5000, SCPH-5502, SCPH-7000, SCPH-7502 (*5), SCPH-9000, SCPH-9002 (*6)
PlayStation 2 : SCPH-50000 (*4), SCPH-50004 (*2), SCPH-70000(*2), SCPH-70004, SCPH-77004
PlayStation 3 : CECH-2004B, CECH2012B, CECH-2512B, CECH-2503A

NEOMATRIX
What is PSXDEV?
What is PSXDEV?
Posts: 3
Joined: Mar 12, 2018

Re: GameShark, Action Replay & Pro Comms Link pictures

Post by NEOMATRIX » March 12th, 2018, 8:21 am

alimadhi wrote: March 29th, 2017, 7:56 am HI
i have Action replay PRO v3 but its a Japanese language how to set it to English ?
Yes, with UniROM viewtopic.php?f=60&t=722

User avatar
Dedok179
Serious PSXDEV User
Serious PSXDEV User
Posts: 76
Joined: Jun 11, 2015
I am a: Programmer, Developer.
PlayStation Model: SCPH-5502
Location: Tula,RU

Re: GameShark, Action Replay & Pro Comms Link pictures

Post by Dedok179 » August 16th, 2018, 2:56 pm

Does anyone have ready wiring layout PCB for FreeWing or exSTAND comm-link for DIPTRACE?

User avatar
Shadow
Admin / PSXDEV
Admin / PSXDEV
Posts: 2516
Joined: Dec 31, 2012
PlayStation Model: H2000/5502
Discord: Shadow^PSXDEV

Re: GameShark, Action Replay & Pro Comms Link pictures

Post by Shadow » August 16th, 2018, 5:03 pm

Dedok179 wrote: August 16th, 2018, 2:56 pm Does anyone have ready wiring layout PCB for FreeWing or exSTAND comm-link for DIPTRACE?
No, not for DIPTRACE. I think I made a design years ago in EAGLE, but I never tested it. It's best you make it from scratch yourself. The schematics are on HITMENS website.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

User avatar
Dedok179
Serious PSXDEV User
Serious PSXDEV User
Posts: 76
Joined: Jun 11, 2015
I am a: Programmer, Developer.
PlayStation Model: SCPH-5502
Location: Tula,RU

Re: GameShark, Action Replay & Pro Comms Link pictures

Post by Dedok179 » August 16th, 2018, 5:36 pm

Shadow wrote: August 16th, 2018, 5:03 pm No, not for DIPTRACE. I think I made a design years ago in EAGLE, but I never tested it. It's best you make it from scratch yourself. The schematics are on HITMENS website.
I'm afraid of making a mistake with the wiring. The whole party will be spoiled :| .

User avatar
Dedok179
Serious PSXDEV User
Serious PSXDEV User
Posts: 76
Joined: Jun 11, 2015
I am a: Programmer, Developer.
PlayStation Model: SCPH-5502
Location: Tula,RU

Re: GameShark, Action Replay & Pro Comms Link pictures

Post by Dedok179 » August 16th, 2018, 5:58 pm

exSTAND schematic.
You do not have the required permissions to view the files attached to this post.

User avatar
szalay_1
Active PSXDEV User
Active PSXDEV User
Posts: 38
Joined: Jan 22, 2019
I am a: Cheat Device Code Creator
PlayStation Model: 5502-7502
Location: Hungary
Contact:

Re: GameShark, Action Replay & Pro Comms Link pictures

Post by szalay_1 » January 25th, 2019, 5:42 am

My Collection =)
You do not have the required permissions to view the files attached to this post.

User avatar
Dedok179
Serious PSXDEV User
Serious PSXDEV User
Posts: 76
Joined: Jun 11, 2015
I am a: Programmer, Developer.
PlayStation Model: SCPH-5502
Location: Tula,RU

Re: GameShark, Action Replay & Pro Comms Link pictures

Post by Dedok179 » January 25th, 2019, 11:41 pm

szalay_1 wrote: January 25th, 2019, 5:42 am My Collection =)
What I lack so much)

User avatar
szalay_1
Active PSXDEV User
Active PSXDEV User
Posts: 38
Joined: Jan 22, 2019
I am a: Cheat Device Code Creator
PlayStation Model: 5502-7502
Location: Hungary
Contact:

Re: GameShark, Action Replay & Pro Comms Link pictures

Post by szalay_1 » October 1st, 2019, 5:07 am

I found another "device" in the datel family, called Action Replay..,
You do not have the required permissions to view the files attached to this post.

Gradius
Extreme PSXDEV User
Extreme PSXDEV User
Posts: 220
Joined: Sep 09, 2012
I am a: IT Consultant, Systems Integrator
PlayStation Model: 7501
Location: Chile

Re: GameShark, Action Replay & Pro Comms Link pictures

Post by Gradius » February 15th, 2021, 6:46 pm

About the parallel port just found this today:
https://www.amazon.com/-/es/PEX1P-StarT ... 001Q7X0Z8/

It should works as it says fully compatible with IEEE 1284.

I'm not 100% sure about the PCI-E version, but the PCI one (more expensive too), I did check the drivers and at last on Win98SE 0x378 (and others) are present there.

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests