How to render back faces?
Posted: August 2nd, 2017, 9:14 pm
Can't figure out how to disable back face culling for GsDOBJ2. The following doesn't work for me:
[C]obj.attribute |= GsNBACKC;[/C]
Also tried setting bit 1 for 'flag' field in MAT file, again no luck. Am I missing something?
[C]obj.attribute |= GsNBACKC;[/C]
Also tried setting bit 1 for 'flag' field in MAT file, again no luck. Am I missing something?