All the PSX / PS1 Development Links that are alive and dead

Confidential documents, images and information by Sony and miscellaneous hackers for the PlayStation 1
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Shadow
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All the PSX / PS1 Development Links that are alive and dead

Post by Shadow » November 2nd, 2012, 2:22 pm

All the links I have found since I was 12 years old to do with PSX development, tricks, hacks, tips, mods and more.
I hope you find it useful. It took me a long time to find all these links.

Some I have actually lost because of dead links.
Thats where this PSXDEV.net comes in to help.

If some sites do go down, use http://archive.org/index.php to find it again.


PSX Boot Protection:
http://club.myce.com/f61/new-psx-ps2-se ... JM5BGckR8F
http://club.myce.com/f61/psx-listen-har ... EdFwCLYFhI
http://club.myce.com/f59/last-remaining ... JM81mckR8E
http://www.baetzler.de/vidgames/psx_cd_faq.html

TMD Stuff:
http://translate.googleusercontent.com/ ... AZOdF4Ws9w

http://forums.ngemu.com/showthread.php?t=114755

http://translate.google.com/translate?h ... rmd%3Divns

Games:
http://yokoya.aist-nara.ac.jp/~tomoka-s ... index.html

Tools:
http://translate.google.com.au/translat ... md%3Dimvns

http://doc.kodewerx.org/tools.html#caetla

http://www.geocities.ws/farinez/PSXdevdown.html

NTSC Colour Modification:
http://www.angelfire.com/sk3/modzone/id_ntsctopal.htm

PARADOGS Sources (love you guys :clap)
http://web.archive.org/web/200610182154 ... urces.html

GEO Format:
http://www.sidefx.com/docs/houdini8/con ... 415116.xml

LPT to PSX Controller (MegaTap Interface and others) :
http://www.zen35383.zen.co.uk/stnield/megatap.htm

http://sophiateam.undrgnd.free.fr/psx/index.html

http://ppjoy.bossstation.dnsalias.org/

http://arcadecontrols.com/Mirrors/www.z ... o/psx.html

BIOS Dumping Guide (Shendo)
http://forums.ngemu.com/showthread.php?t=93161

Modchip Stuff
http://madbutcher.dyndns.org:8080/FTPRo ... d.htm#1000

http://modchip.aeug.org/faq.html

PSX Memory Information:
http://www.emulatronia.com/doctec/conso ... layout.txt

RSD Stuff
http://translate.google.com/translate?h ... 0115099467

Net Yaroze:
http://spazioinwind.libero.it/yarozeit/kit.htm

Paduas Website (where are you hiding?!):
http://psx.padua.org/psxrul2.shtml

LightWave 4.0 Download:
http://vetusware.com/download/Lightwave%204.0/?id=6872

HITMEN's Website:
http://hitmen.c02.at/html/psx_faq.html

Memory Card:
http://psxmem.raphnet.net/

Audio Modifications:
http://dogbreath.de/PS1/index.html

Overclocking
http://nfggames.com/forum2/index.php?topic=3680.0

Other:
http://www.dope.org/9x/9x/rawtext/9X_PSX1.TXT

http://www.geocities.co.jp/Playtown/2004/psx/

http://translate.google.com.au/translat ... rmd%3Divns

http://translate.google.com.au/translat ... rmd%3Divns

http://www.geocities.co.jp/Playtown/2004/psx/romj.htm
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

FatherlyNick
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Post by FatherlyNick » January 26th, 2015, 2:57 pm

Found a link which lists a lot of interesting documents. https://groups.yahoo.com/neo/groups/psx ... topics/163

I wonder if anyone actually got their hands on all of those docs.

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Shadow
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Post by Shadow » January 26th, 2015, 3:04 pm

Already got them all. They are in the Psy-Q SDK...
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

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Post by SCPH-1002 » January 27th, 2015, 6:18 am

Great work shadow.

I really know how hard research in PSX can be.
The most links I've already looted but you surprised me with another golden coin.

Thank you very much

FatherlyNick
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Posts: 9
Joined: Jan 23, 2015

Post by FatherlyNick » January 31st, 2015, 4:47 am

Shadow wrote:Already got them all. They are in the Psy-Q SDK...
Thanks for pointing me there. Got them all!

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