PSX-TV test

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CosmoGuy
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PSX-TV test

Post by CosmoGuy » July 28th, 2015, 4:51 am

Hello everyone,

I'd need something like that:

http://junkerhq.net/xrgb/index.php/240p_test_suite

Is there any tv-test "like" application for PSX? May not be that advanced, just colorbars and test grid with NTSC/PAL switch while working.
I need to set up the shape of my CRT and it would be very useful.
Or at least I could edit some source code and even upload here, but i don't know how to start. Psyq is pain in the a**. :/

Many thanks for any help.
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Shadow
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Re: PSX-TV test

Post by Shadow » July 28th, 2015, 9:32 pm

No. I can quickly code something up, but I don't have any time whatsoever at the moment so it wont happen.
Psy-Q is the greatest SDK I know of. It's not a pain in the arse at all.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

Type 79
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Re: PSX-TV test

Post by Type 79 » August 12th, 2015, 1:59 am

Simple ColorBars with PAL/NTSC-changer

:cross PAL
:square NTSC
:circle change background color

No testgrid, but source included.
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