LPT > USB DataCable

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Davide_G
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LPT > USB DataCable

Post by Davide_G » July 19th, 2015, 11:10 pm

Hello everyone,
on my PC I haven't serial and LPT ports, I wonder if you could send data on my PSX through an AR , Game Hunter pro - Nicam! with firmware Golden finger cd vers . 2.2, and a cable LPT > USB.

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Shadow
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Post by Shadow » July 19th, 2015, 11:41 pm

I doubt it. Those Chinese clones don't even have the DB-25 (LPT) port completely soldered.
It's just tacked in there with the ground pins. Best thing to do would be to open it and check.

Now, as for the USB problem, I would check out Greg's project here.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

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Post by Davide_G » July 20th, 2015, 1:07 am

I do not understand electronics , but it seems that the pins are welded.

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Post by Shadow » July 20th, 2015, 1:47 am

Yeah, that looks much better than this...

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Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

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Davide_G
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Post by Davide_G » July 20th, 2015, 2:17 am

Good.
Now what are the steps I need to do?

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Post by Shadow » July 20th, 2015, 3:33 pm

You need to talk to Greg about his project in the link above.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

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Davide_G
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Post by Davide_G » July 20th, 2015, 5:55 pm

Thanks Shadow! :)

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Post by Shadow » July 20th, 2015, 6:39 pm

Davide_G wrote:Thanks Shadow! :)
You're welcome :)
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

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