Post your PSXDEV related OS customizations here
Everything from wallpapers to splash screens and from DOS to Linux is welcome here.
Let me start off with a Win95/98/Me LOGO.SYS replacement (boot splash screen),
It's fairly basic but at least has a nice palette cycling animation.
Made with GIMP, then exported as GIF, sent over to my Win98 box, converted to BMP using Paint Shop Pro and then modified to enable palette cycling using debug (just had to change two bytes). I've had to do that since I have yet to find a way of exporting a BMP using GIMP or converting it to a BMP using e.g. ImageMagick that still gets accepted by Win98...
I'm curious to see your customizations.
PSXDEV related OS customization
PSXDEV related OS customization
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Shadow Verified
- Admin / PSXDEV
- Posts: 2670
- Joined: Dec 31, 2012
- PlayStation Model: H2000/5502
- Discord: Shadow^PSXDEV
PSX Logo ASCII Art: http://www.psxdev.net/forum/viewtopic.php?f=55&t=119
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.
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