Blaze Xploder question

General information to do with the PlayStation 1 Hardware. Including modchips, pinouts, rare or obscure development equipment, etc.
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kruuth
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Blaze Xploder question

Post by kruuth » August 4th, 2016, 3:55 am

I was given one of these way back in 1997 at E3. I was wondering about the hardware in it. One of the Devs mentioned that it could be plugged directly into the parallel port of a PC but I'm too nervous to try that. Does anyone have experience with these things?

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Post by nocash » August 4th, 2016, 8:40 am

If you are nervous, wear an anti-static rubber helmet... http://www.psxdev.net/forum/viewtopic.php?f=48&t=726

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Post by LameGuy64 » August 4th, 2016, 10:34 am

I own a Xplorer FX and yes, you can plug it directly to your PC via parallel port to communicate with it. I'm not sure about the Blaze Xploder though and I'm not sure if the Xploder and Xplorer series have any differences hardware-wise. If you don't mind, could you show us a picture of it to help us identify it?

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Post by kruuth » August 30th, 2016, 7:12 am

Ok cool. I'm happy with that. Is there a good codes list I can DL and transfer to this thing?

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Post by sickle » September 8th, 2016, 3:36 pm

nocash wrote:If you are nervous, wear an anti-static rubber helmet... http://www.psxdev.net/forum/viewtopic.php?f=48&t=726
Just glad the motherboard was well fused :mrgreen:

If you're not sure I guess you could just open the thing and grab the datasheet of the chips mostly closely connected to the parallel port?

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