PSX Ultimate Mortal Kombat Art/Source

General Programming help in C, C++ or ASM, Compiling / Debugging, and R3000A Central Processing Unit (CPU) information
Post Reply
User avatar
gwald
1997 Yaroze Enthusiast
1997 Yaroze Enthusiast
Posts: 256
Joined: September 18th, 2013, 8:44 am
I am a: programmer/DBA
PlayStation Model: Net Yaroze
Location: Australia
Contact:

PSX Ultimate Mortal Kombat Art/Source

Post by gwald » February 19th, 2016, 9:31 am

I've just seen this:
http://assemblergames.com/l/threads/3do ... rce.30454/

It's PSX not 3do.

Reading the thread it's missing the assembly .s files

Looking at main.c it's a "Movie Sample Program" from Sony :shrug
The MK3 main is in mkinit.c
Interesting :ugeek:

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest