How do I make a 2D controllable character in a 3D environment?

General Programming help in C, C++ or ASM, Compiling / Debugging, and R3000A Central Processing Unit (CPU) information
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RADIATION
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How do I make a 2D controllable character in a 3D environment?

Post by RADIATION » January 2nd, 2020, 5:09 pm

[pointless, please remove this]
Last edited by RADIATION on January 19th, 2020, 12:17 pm, edited 1 time in total.

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ArthCarvalho
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Post by ArthCarvalho » January 3rd, 2020, 11:11 pm

There are various ways to achieve this, ranging from just drawing the sprites separately on screen space, and scaling it based on distance, from transforming a plane rotated in the direction of the camera.

Anyway, the first thing you want to do is to focus on getting the 3D backgrounds rendering, then doing sprites will be relatively easy.

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Post by RADIATION » January 4th, 2020, 10:16 am

Ok, Thanks man!

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Post by RADIATION » January 18th, 2020, 10:54 am

.
Last edited by RADIATION on January 19th, 2020, 12:19 pm, edited 1 time in total.

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Post by Shadow » January 18th, 2020, 1:07 pm

Please don't spam the forums with generic and wild questions such as asking "Could I please have some help with programming this?" and then pasting a video of 'Wild Arms' or asking "how to add a billboard".

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