Toolchain, libraries and headers relationship
Posted: March 10th, 2017, 4:51 pm
Ok, this will sound either really crazy, or really noob (or maybe both), but I thought I'd ask anyway:
The official SCE PS1 SDK (or whatever you want to call it) includes compilers, libraries and header files (plus other stuff irrelevant to this post).
Now, let's say I want to build my own compiler, or build a newer version of GCC with support for PS1 executables.
Would I be able to just grab the libs and headers and use them directly?
Or are libs/headers somehow dependent on the compiler they are bundled with?
Of course the questions assume same host and target platforms for the compilers.
The official SCE PS1 SDK (or whatever you want to call it) includes compilers, libraries and header files (plus other stuff irrelevant to this post).
Now, let's say I want to build my own compiler, or build a newer version of GCC with support for PS1 executables.
Would I be able to just grab the libs and headers and use them directly?
Or are libs/headers somehow dependent on the compiler they are bundled with?
Of course the questions assume same host and target platforms for the compilers.