Compiling problems with _sio_control.

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oli.exe
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Compiling problems with _sio_control.

Post by oli.exe » February 5th, 2017, 1:35 am

Hey guys,
First, I am Oli - a new guy here, been pretty active in PSP homebrew scene and started lurking here and all around good old playstation development for more than year and finally decided to hop on it and register ;)

I have a bit of a trouble compiling Jihad's SEND.EXE and few serial samples from psyq since I want to experiment a little bit with my new psxserial -> usb cable I made yesterday. Always ends up with the same problem:
Image
Running on Win XP, with fresh psyq downloaded from here.

what am I missing ? I will appreciate any help :)
thanks.
Dev laptop: Lattitude X200, Pentium III 800MHz, 256MB RAM, 32GB HDD, 2000/XP Pro
Main PSX system: SCPH-7502 Modded + SCPH-1180 Dualshock + Serial Cable to PC
Others: 3x SCPH-7502, SCPH-9002, 1x SCPH-102 (Serial Mod, Smaller MB), 2x SCPH-102

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Shadow
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Re: Compiling problems with _sio_control.

Post by Shadow » February 5th, 2017, 3:23 am

Looks like you're missing a file or something isn't defined correctly.
It could also be that you require libcomb.lib and libcomb.h.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

Development Computer: Windows 98, Pentium 3 [400MHz], 128MB SDRAM, DTL-H2000, DTL-H201A, 21" Sony Trinitron CRT, CD-ROM burner, 3.25" and 5.25" Floppy Diskette Drives and a ZIP 100 Diskette Drive.

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oli.exe
What is PSXDEV?
What is PSXDEV?
Posts: 2
Joined: February 5th, 2017, 1:21 am
PlayStation Model: SCPH-7502
Skype: oli.rehacek
Contact:

Re: Compiling problems with _sio_control.

Post by oli.exe » February 5th, 2017, 3:32 am

Matt wrote:Looks like you're missing a file or something isn't defined correctly.
It could also be that you require libcomb.lib and libcomb.h.
Thanks :)
But libcomb.lib, libcomb.h seems to be in place. Makefile is the one supplied with the examples.
Any other ideas ?

EDIT: Got that fixed, my psyq.ini config file was indeed not configured as it should. Sorry about the post.
Dev laptop: Lattitude X200, Pentium III 800MHz, 256MB RAM, 32GB HDD, 2000/XP Pro
Main PSX system: SCPH-7502 Modded + SCPH-1180 Dualshock + Serial Cable to PC
Others: 3x SCPH-7502, SCPH-9002, 1x SCPH-102 (Serial Mod, Smaller MB), 2x SCPH-102

User avatar
Shadow
Admin / PSXDEV
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Posts: 2233
Joined: December 31st, 2012, 5:37 pm
PlayStation Model: H2000/5502

Re: Compiling problems with _sio_control.

Post by Shadow » February 5th, 2017, 3:48 am

oli.exe wrote:
Matt wrote:Looks like you're missing a file or something isn't defined correctly.
It could also be that you require libcomb.lib and libcomb.h.
EDIT: Got that fixed, my psyq.ini config file was indeed not configured as it should. Sorry about the post.
Ah yeah, that would do it :)
No problem at all!

As a note, another way to fix it without editing PSYQ.INI is to just add -LLIBCOMB.LIB to your MAKEFILE.
Of course, you'd need to copy the LIB to your working directory otherwise it will fail to locate it.
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

Development Computer: Windows 98, Pentium 3 [400MHz], 128MB SDRAM, DTL-H2000, DTL-H201A, 21" Sony Trinitron CRT, CD-ROM burner, 3.25" and 5.25" Floppy Diskette Drives and a ZIP 100 Diskette Drive.

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