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Pavelalby
What is PSXDEV?
What is PSXDEV?
Posts: 2
Joined: May 31, 2012

Hello guys :D

Post by Pavelalby » June 8th, 2012, 7:54 am

Hello guys,I'm new to the consoles development world,but I can code c++.
I'd like to read some psx homebrews source codes to learn something more :lol:

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Shadow
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Admin / PSXDEV
Posts: 2670
Joined: Dec 31, 2012
PlayStation Model: H2000/5502
Discord: Shadow^PSXDEV

Post by Shadow » June 8th, 2012, 6:21 pm

If you can code in C++, then you can code for the PlayStation 1! :D

All the homebrew sources are under the homebrew section (just find the PSY-Q ones): http://psxdev.net/homebrew.html

Then, just setup PSY-Q and you're good to go:
http://psxdev.net/help/psyq_install.html

You can see a tutorial on how to compile here:
http://psxdev.net/help/psyq_hello_world.html
Development Console: SCPH-5502 with 8MB RAM, MM3 Modchip, PAL 60 Colour Modification (for NTSC), PSIO Switch Board, DB-9 breakout headers for both RGB and Serial output and an Xplorer with CAETLA 0.34.

PlayStation Development PC: Windows 98 SE, Pentium 3 at 400MHz, 128MB SDRAM, DTL-H2000, DTL-H2010, DTL-H201A, DTL-S2020 (with 4GB SCSI-2 HDD), 21" Sony G420, CD-R burner, 3.25" and 5.25" Floppy Diskette Drives, ZIP 100 Diskette Drive and an IBM Model M keyboard.

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