Yu-Gi-Oh! models for the Oculus Rift
Posted: February 27th, 2014, 10:03 am
Hi there all! So, I'm writing a Yu-Gi-Oh! fangame for the Oculus Rift, much like Kaiba Corp developed holographic technology in the anime. I think people would like to see holographic Yu-Gi-Oh monsters in 3D, but I haven't had much success getting the models from Forbidden Memories.
There is a file on the CD called MODEL.MRG which according to this thread, contains the models, sounds, textures, and code.
The other thing I tried is ripping the models from a running emulator. I was able to get the textures with OGLE extractor, but the vertex data is corrupted and appears all flat. I also tried 3D Ripper DX which outputs 3dr MAX files, but they simply have no data.
Does anyone know any successful methods of extracting PS1 models? If this proves fruitless, I might just use parallax mapped images from the cards.
There is a file on the CD called MODEL.MRG which according to this thread, contains the models, sounds, textures, and code.
The other thing I tried is ripping the models from a running emulator. I was able to get the textures with OGLE extractor, but the vertex data is corrupted and appears all flat. I also tried 3D Ripper DX which outputs 3dr MAX files, but they simply have no data.
Does anyone know any successful methods of extracting PS1 models? If this proves fruitless, I might just use parallax mapped images from the cards.