And while I was searching, I noticed a frequent name, Silas S. Warner.
I searched for wolf:
11/1/95 10:48 AM Re: Texturing RSD files FLORIA L. ROSS Silas S. Warner 3D Development Hi, but I was wondering if you are THE Silas Warner???? Of Castle Wolfenstein fame????
Referring to this Silas Sayers Warner:
https://www.mobygames.com/developer/she ... perId,673/
Silas didn't reply to that, at least I couldn't find any mention of it (it's 1340 pages, and Silas has many posts).
But I too was curious and found his homepage:
https://web.archive.org/web/20040614143 ... silas.html
And around that time he was:
10/94-4/96 Velocity Incorporated, San Francisco, CA. Senior Software Engineer for Game Platform Products Achievements Constructed prototype of 3-D racing game on Sony PlayStation Built 3 sound drivers for PC Windows version of Spectre Engineered system for real-time voice broadcast over the Internet Designed 3-D graphics subsystem for Sega 32X
It's interesting because, the few places I've read about him, they all seem to stop at around 1993 and the SNES.
Looks like he worked on PS2 also.
RIP Silas Warner, a fellow PSXDEV'er
