cheats ps1

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obmao68
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Post by obmao68 » April 14th, 2021, 6:53 pm

Non parlo Tedesco ne inglese uso solo un traduttore, mi farebbe piacere che tu mi guidassi nella creazione del trainer, a scopo didattico e per capire come funziona.
inc^lightforce wrote: April 14th, 2021, 12:34 am you made many mistakes. do you speak GERMAN? i ask because of your name.

i can guide you from ZERO to a running Trainer in your game. Once, your Brain.exe is working, it is plain simple


the attached screenshot show up a PS2 Tool ( never seen before ) but if you try to manipulate PS1 Games, then PS2 Tools are the wrong for you.

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obmao68
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Post by obmao68 » April 14th, 2021, 7:00 pm

lo so il programma che ho ,e ho trovato su internet fa le patch solo per la ps2, ovviamente non fuziona per la ps1 ma e solo per capire come funziona, per favore mi piacerebbe che tu mi spiegassi come creare un semplice trainer da mettere davanti al gioco, ovviamente tutto dietro compenso.
sono alle prime armi sulla programmazione ho fatto qualche reverse Enginnering ma poi basta.
grazie
mi chiamo Francesco

obmao68 wrote: April 14th, 2021, 6:49 pm uso un traduttore gi g*** non parlo Inglese ne tedesco, ma mi piacerebbe imparare da zero magari passo per passo, sarei molto felice che tu mi spiegassi il tutto, visto che mi sto avvicinando alla programmazione, ovviamente dietro compenso.

inc^lightforce wrote: April 14th, 2021, 12:34 am you made many mistakes. do you speak GERMAN? i ask because of your name.

i can guide you from ZERO to a running Trainer in your game. Once, your Brain.exe is working, it is plain simple


the attached screenshot show up a PS2 Tool ( never seen before ) but if you try to manipulate PS1 Games, then PS2 Tools are the wrong for you.

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inc^lightforce
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Post by inc^lightforce » April 14th, 2021, 11:02 pm

Better you use your translator. Write in italian and copy your
Text into the Google translator. The translation is good enough then.
For which game do you want a trainer?
To help i need the original untouched game.bin and game.cue.
After this i write you a well explained but simple Sourcecode.
Easy to understand.
Please use PsyQ and to emulate the compiled patch: epsxe2.0.5

So, let me know which game it is for and send the untouched
to me. A link where i can it download.
Cheers

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obmao68
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Post by obmao68 » April 15th, 2021, 12:04 am

Thanks INC I send you in the link of the site where you can download the game as an example
keep in mind that I have installed PsyQ but for some reason the epsxe 2.0.5 :D emulator does not start, it gives me a wgl error and it does not start on win 8 x86, but skip that one, in the meantime thanks.
Francis


Link
https://cdromance.com/psx-iso/crash-bandicoot-europe/

inc^lightforce wrote: April 14th, 2021, 11:02 pm Better you use your translator. Write in italian and copy your
Text into the Google translator. The translation is good enough then.
For which game do you want a trainer?
To help i need the original untouched game.bin and game.cue.
After this i write you a well explained but simple Sourcecode.
Easy to understand.
Please use PsyQ and to emulate the compiled patch: epsxe2.0.5

So, let me know which game it is for and send the untouched
to me. A link where i can it download.
Cheers

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inc^lightforce
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Post by inc^lightforce » April 15th, 2021, 2:28 am

Ok. Crash bandicoot. Do you have the trainer Codes? I need the Action replay Codes.

This Codes must be inserted in the trainer file.

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Dedok179
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Post by Dedok179 » April 15th, 2021, 4:15 am

All the trainers that I have done all the time:
https://vk.com/console_trainers?w=page- ... 5_56454009

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inc^lightforce
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Post by inc^lightforce » April 15th, 2021, 9:41 am

ok nice Image

but he wanted to learn how to write own trainers.
and i can't help without the Values :D

i'm no hacker, just a programmer.

so, i need the AR Values for 1mio apples or immortal
or what ever.

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obmao68
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Post by obmao68 » April 15th, 2021, 8:16 pm

hello INC, found gameshark codes, or xploder, I leave you the link of the site and I add you some codes, try with these
greetings Francesco


http://uk.codejunkies.com/search/codes/ ... -2___.aspx

Reset to 99 Lives at Map
800615CE 0063
Access any level
80061628 001F

https://gamehacking.org/game/90664

80008006 15D0
80000200 0000


inc^lightforce wrote: April 15th, 2021, 9:41 am ok nice Image

but he wanted to learn how to write own trainers.
and i can't help without the Values :D

i'm no hacker, just a programmer.

so, i need the AR Values for 1mio apples or immortal
or what ever.

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inc^lightforce
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Post by inc^lightforce » April 16th, 2021, 1:09 am

thanks. i start over later today

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obmao68
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Post by obmao68 » April 20th, 2021, 6:44 pm

Thanks for your availability, I also saw alien resurrection trainer.

inc^lightforce wrote: April 16th, 2021, 1:09 am thanks. i start over later today

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Post by inc^lightforce » April 21st, 2021, 1:16 am

Don't worry . I'm working on your trainer Tutorial.

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obmao68
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Post by obmao68 » August 5th, 2021, 7:02 pm

Hello I saw this site, it can be useful with these programs to learn how to create demoscene also for playstation Thanks, bye

https://peisik.untergrund.net/engines/


inc^lightforce wrote: April 21st, 2021, 1:16 am Don't worry . I'm working on your trainer Tutorial.

gonevid
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Post by gonevid » August 11th, 2021, 8:56 pm

i can guide you from ZERO to a running Trainer in your game. Once, your Brain.exe is working, it is plain simple

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obmao68
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Post by obmao68 » August 11th, 2021, 9:12 pm

:D I'd like to learn how to make a trainer from scratch, I'm a beginner with C programming, I use psy q
if you want you can give me some lessons
thank you
Francis.

gonevid wrote: August 11th, 2021, 8:56 pm i can guide you from ZERO to a running Trainer in your game. Once, your Brain.exe is working, it is plain simple

ilikepastry
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Post by ilikepastry » June 19th, 2022, 1:43 am

inc^lightforce wrote: April 21st, 2021, 1:16 am Don't worry . I'm working on your trainer Tutorial.
did you ever finish it, can we see it?

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Post by nadirki550 » July 22nd, 2022, 8:30 pm

I took example from psxdev main.c, I don't know how to initialize the pad to make the program run with x or 0 then calling the asm routine, maybe someone can help me.

hellodear.in

teatv.ltd

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inc^lightforce
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Post by inc^lightforce » November 23rd, 2022, 3:55 am

ilikepastry wrote: June 19th, 2022, 1:43 am
inc^lightforce wrote: April 21st, 2021, 1:16 am Don't worry . I'm working on your trainer Tutorial.
did you ever finish it, can we see it?
not yet, sorry. real life take alot time
nadirki550 wrote: July 22nd, 2022, 8:30 pm I took example from psxdev main.c, I don't know how to initialize the pad to make the program run with x or 0 then calling the asm routine, maybe someone can help me.

hellodear.in

teatv.ltd
visit my Workshop. there are many examples how to use x and o to run the game then.
that tiny ASM address you must get with the tool: dolct.bat lct.exe. in patchdata.txt you can find the exec address for the small ASM call in the main.c

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masterg0r0
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Post by masterg0r0 » November 26th, 2022, 10:18 am

Dedok179 wrote: April 14th, 2021, 2:42 am
inc^lightforce wrote: April 10th, 2021, 11:36 pm as i know or think, Dedok179 wrote a gui that do something with trainer values.

Looks good, but would be nice to see it in real Image
really exist and work at the moment only these two updated versions.
Image
Sorry to bump this thread, but have you released your trainer builder program yet?

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Dedok179
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Post by Dedok179 » December 3rd, 2022, 7:16 pm

masterg0r0 wrote: November 26th, 2022, 10:18 am Sorry to bump this thread, but have you released your trainer builder program yet?
This makes no sense because scorpion2k81 has already released another builder for PS1

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Post by masterg0r0 » December 4th, 2022, 5:05 am

Dedok179 wrote: December 3rd, 2022, 7:16 pm
masterg0r0 wrote: November 26th, 2022, 10:18 am Sorry to bump this thread, but have you released your trainer builder program yet?
This makes no sense because scorpion2k81 has already released another builder for PS1
I thought you made one ages ago, and said you wouldn't release it just yet. I know the existence of scorpion2k81's trainer program for a while now.

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