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t0rxe
C Programming Expert
C Programming Expert
Posts: 139
Joined: Dec 19, 2012
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PlayStation Model: SCPH-5502
Location: Australia

Post by t0rxe » May 16th, 2014, 1:22 am

Alright. All done. You say you know C, but I saw no effort in the code you specified that remotely attempted your goal.
BIRD.zip
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"Nostalgia isn't a big enough word to describe the PlayStation from my eyes"

Chris
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Post by Chris » May 16th, 2014, 2:41 am

That is because I have no idea how the PSX works. I guess you can say I dabble in it. I do quite well with Virtual Boy coding, though.

Chris
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Post by Chris » December 4th, 2014, 12:20 am

I tried to make a new bird TIM to make it look better but I couldn't make it work. What am I doing wrong?
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Chris
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Post by Chris » December 4th, 2014, 1:21 am

Never mind. I figured it out. But why does the bird animation have to be at the 640 point? Why not just the 0 point?

David
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Post by David » October 20th, 2015, 4:46 am

Very cool game, do you take suggestions? Why not make the characters and map smaller and have more trees and trolls? You could have some that patrol an area until you're in their vicinity and then they will try and catch you.

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