New user, aspiring dev
Posted: August 10th, 2019, 8:58 pm
Hello lads, the gist of is that I would appreciate all the beginner friendly resources I could get in regards to PSX development.
I have been wanting to get into game development for a while but I have been dismayed by the idea of getting lost in the sea of assetflips and other cheap cash grabs in the marketplaces of the modern consoles and computers, as well as the fact that I don't feel as strong of an emotional connection to modern hardware due to the trends in gaming overly focusing on monetization. And I have been amazed what indie devs were able to do on the PSX after watching an old Net Yaruze demo video. The games that I enjoy are heavily of the 5th and 6th console gen, which also made me look into PSX development as I wanted to stay in the era of consoles in which I enjoyed the most. I joined here to make games for the PSX, but after following a few tutorials (thanks Lameguy64 and two people on youtube) for basic stuff like setting up the SDK, putting a primitive on the screen and then connecting the dots regarding that to make Pong, I am basically lost on where to go and how to learn as I like focused and guided way of learning, and those type of resources seem limited with PSX.
Whether you read the first sentence of the stream of consciousness paragraph, thank you for your attention.
Of last note, I would also appreciate all the relevant communities that there are still to see what everyone is working on.
I have been wanting to get into game development for a while but I have been dismayed by the idea of getting lost in the sea of assetflips and other cheap cash grabs in the marketplaces of the modern consoles and computers, as well as the fact that I don't feel as strong of an emotional connection to modern hardware due to the trends in gaming overly focusing on monetization. And I have been amazed what indie devs were able to do on the PSX after watching an old Net Yaruze demo video. The games that I enjoy are heavily of the 5th and 6th console gen, which also made me look into PSX development as I wanted to stay in the era of consoles in which I enjoyed the most. I joined here to make games for the PSX, but after following a few tutorials (thanks Lameguy64 and two people on youtube) for basic stuff like setting up the SDK, putting a primitive on the screen and then connecting the dots regarding that to make Pong, I am basically lost on where to go and how to learn as I like focused and guided way of learning, and those type of resources seem limited with PSX.
Whether you read the first sentence of the stream of consciousness paragraph, thank you for your attention.
Of last note, I would also appreciate all the relevant communities that there are still to see what everyone is working on.