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Hello!

Posted: June 22nd, 2013, 1:52 am
by rsoft
Hello everybody!
I'm fairly new to the psxdev scene and want to introduce myself.
My main os is Linux and I've got at least a bit of experience in C, C++ and Makefiles.
I've previously been writing a tiny bit of 6502 asm (for the C64) and also Perl and Lua.
PHP is more of a foe than a friend and my first video game in general was Need for Speed 4: High Stakes/Road Challenge for the PSX.
I've got some experience in electronics and microcontrollers and even did a bit of FPGA stuff in VHDL, but really not too much.
That's just about everything I have to say/write right now so

until then,
rsoft

Re: Hello!

Posted: June 24th, 2013, 12:47 am
by inc^lightforce
another question. how good you are in LUA? i need a transaltion into our native language :)
aaaaand ----> welcome aboard

Re: Hello!

Posted: June 25th, 2013, 1:59 am
by rsoft
First off, thanks for the welcome!
Well, I know a bit of Lua and might be able to help you, but I'll have to take a look at the source code before I can say wether or not it is actually easy to port or if you'd be better off doing a complete rewrite in C. (Or did you mean an explanation of a piece of source code?)

Greetings from Germany,
rsoft

Re: Hello!

Posted: June 25th, 2013, 2:35 am
by inc^lightforce
hi back..

german:

es geht um ein spiel das ich ueber steam gekauft habe vor einem jahr, namens Grimrock. programmiert in LUA. es ist ein Rollenspiel http://www.grimrock.net/media/

ich habe mir lua sdk auf den pc installiert um das spiel zu uebersetzen in die deutsche sprache, da meine freundin es gern in deutsch spielen moechte, zum ueben. leider sind einige texte HARDCODED sodass man nicht einfach die lua -Datei oeffnen kann und den plain text uebersetzen.

vielleich kannst du helfen? wenn nicht, auch nicht so dramatisch. dann mach ich es irgendwann selber
German END

so long. looking forward

Re: Hello!

Posted: June 25th, 2013, 3:18 am
by rsoft
lightforce: Sent you a PM.