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How Do You Make Animated TIM Sprites?

Posted: February 26th, 2019, 4:41 am
by HectyHector
Ok, so I somewhat understand TIMTOOL, but I am completely stumped on how to make sprites animated. Can anyone explain to me how I am supposed to do this? NOTE: I am very, very new to PSX programming. If you do know how to do this and are going to explain it to me, please try to make the explanation simple. Thank you! :D

Re: How Do You Make Animated TIM Sprites?

Posted: February 26th, 2019, 6:23 am
by Orion_
it's up to you, you have to code your own animation engine.
the simplest is frame by frame, either one frame per TIM, or with a spritesheet of multiple sprite per TIM image.
or sprite composed of multiples mini sprite like Rayman, you have the freedom to do whatever you want.