Hello, I'm Scifiboi!
Posted: May 13th, 2013, 12:28 pm
Hello, my name is Blake. I've been interested in video game and operating system development since I was about 8 years old. Recently, I found an old Playstation 1 SCPH-9001 in my shed. I thought it would be awesome if I could program small games for it. I searched a little while on Google, and I ended up here! I have been programming since I was a little kid. I've programmed in a variety of languages such as C#, C, C++, Assembly, BASIC, Fortran, and PHP (Well, I've SCRIPTED in PHP
). I have a few questions about programming the Playstation 1:
1. Is it possible to program a PS1 without the parallel port?
2. Would it be beneificial for me to learn PS1 programming eventhough I already have knowledge of operating system and video game programming?
3. Does the PS1 execute code written by developers directly on the CPU? I've read somewhere that it is executed like the Java code (Java Code -> JVM -> Processor)
4. If all the answer to #1 is yes, where could I get the cheapest supplies available for programming the PS1?
I'm a complete newb at console programming, so some of those questions may be.... "invalid".

1. Is it possible to program a PS1 without the parallel port?
2. Would it be beneificial for me to learn PS1 programming eventhough I already have knowledge of operating system and video game programming?
3. Does the PS1 execute code written by developers directly on the CPU? I've read somewhere that it is executed like the Java code (Java Code -> JVM -> Processor)
4. If all the answer to #1 is yes, where could I get the cheapest supplies available for programming the PS1?
I'm a complete newb at console programming, so some of those questions may be.... "invalid".
