Hi PSXDEV!
Posted: April 4th, 2013, 1:49 am
Hey!
I'm from Spain and I can't wait to start my project!
I'm planning to introduce in the videogame industry, as a videogame designer. I have a lot of ideas that I think that they can succeed, and a way to show 'em to the videogame industry, apart of making sketches and that kind of stuff, is convert them to a videogame.
And yes, the original Playstation looks and seems to be a good platform to develop for, apart of being my favourite console (FFVII, GITS, CMR, Tekken 3, Tenchu, Syphon series... A lot of games that any console could ever beat) of all time.
One of my 99999's ideas is to make a snowboarding videogame, something like Cool Boarders but diferent, realistic, but not that kind of racing snowboarding, something never seen. And If Cool Boarders 3 weights 318mb, a 642mb Snowboarding videogame would be bigger and better.
I can manage and use Photoshop CS4, Fruity Loops 10, 3dsMax 2011, Sony Vegas, and all programs related to making videogames.
Except for programming. I don't understand C++ and I can't make it if I know how to use/apply it. I started learning it today in YouTube and I hope it will be useful, but it's about C++ in general, not applied in videogames. Do you know any good video tutorials of C++ applied to videogames?
Another more thing, are there any guide for using the Psy-Q? I had downloaded the Codewarrior, the programmers tool, the PsyQSDK and the PsyQSDK doc, and there are many folders and I don't get how to use it.
Thank you and sorry me
Marc
I'm from Spain and I can't wait to start my project!
I'm planning to introduce in the videogame industry, as a videogame designer. I have a lot of ideas that I think that they can succeed, and a way to show 'em to the videogame industry, apart of making sketches and that kind of stuff, is convert them to a videogame.
And yes, the original Playstation looks and seems to be a good platform to develop for, apart of being my favourite console (FFVII, GITS, CMR, Tekken 3, Tenchu, Syphon series... A lot of games that any console could ever beat) of all time.
One of my 99999's ideas is to make a snowboarding videogame, something like Cool Boarders but diferent, realistic, but not that kind of racing snowboarding, something never seen. And If Cool Boarders 3 weights 318mb, a 642mb Snowboarding videogame would be bigger and better.
I can manage and use Photoshop CS4, Fruity Loops 10, 3dsMax 2011, Sony Vegas, and all programs related to making videogames.
Except for programming. I don't understand C++ and I can't make it if I know how to use/apply it. I started learning it today in YouTube and I hope it will be useful, but it's about C++ in general, not applied in videogames. Do you know any good video tutorials of C++ applied to videogames?
Another more thing, are there any guide for using the Psy-Q? I had downloaded the Codewarrior, the programmers tool, the PsyQSDK and the PsyQSDK doc, and there are many folders and I don't get how to use it.
Thank you and sorry me
Marc