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PS1 Contract Job
Posted: September 30th, 2018, 7:09 am
by tspilman
Hi all.
Looking for some help on a PS1 port of a classic title to PC. This isn't using emulation... we're porting the original source code using modern compilers. If you have some expertise in PS1 hardware/software and have some time available in the next month please reach out to me via private message here.
And if you have any questions just ask. Thanks!
Re: PS1 Contract Job
Posted: September 30th, 2018, 6:21 pm
by Administrator
What 'classic title' are you referring to?
Re: PS1 Contract Job
Posted: September 30th, 2018, 10:05 pm
by tspilman
Shadow wrote: ↑September 30th, 2018, 6:21 pm
What 'classic title' are you referring to?
I wish i could get into more details here, but NDAs always get in the way of talking about these things publicly. Of course once we get NDAs signed we can discuss all the details.
All i can say for now is for someone with good knowledge of PS1 hardware/software and time over the next few months it can be a good job.
Re: PS1 Contract Job
Posted: September 30th, 2018, 10:14 pm
by tspilman
I guess i could give more details that could be useful.
The game is 3D and we're doing some enhancements to support shadows and post process effects using more common PC game techniques.
Mostly need help on the audio stuff, getting rendering more correct, and some tricker fixups of the seperate programs it launches for different parts of the game.
The work can either be review and consulting or you can jump in and help on the code itself. All depends on your expertise and time available.