Weird question about Net Yaroze Dev and Emulators

Post a topic about yourself to let others know your skills, hobbies, etc.
Post Reply
DaniTaromati
Interested PSXDEV User
Interested PSXDEV User
Posts: 5
Joined: Jun 06, 2024
Location: USA

Weird question about Net Yaroze Dev and Emulators

Post by DaniTaromati » June 6th, 2024, 2:40 pm

So i just found out this site existed and im already in LOVE with that im seeing, and while i aint exactly a professional programmer by any sense of the word, i wanted to at least see if i could try my hand at making a little something. however, i was wondering if there was any way to hook up a "virtual to virtual" setup for net yaroze development, IE a virtualbox or VMWare emu running the recommended OS at the time, and if it would be possible to hook up to any emulator (im using duckstation, but any others y'all could recommend would be nice as well ! :D ), if not ill be happy to just enjoy the discussions about the console since it is still very intriguing nonetheless! :P

User avatar
gwald
Verified
Net Yaroze Enthusiast
Net Yaroze Enthusiast
Posts: 302
Joined: Sep 18, 2013
I am a: programmer/DBA
PlayStation Model: Net Yaroze
Contact:

Post by gwald » June 12th, 2024, 10:59 am

Hi welcome,

There's a Psyq (pro dev SDK) focused VM: https://www.psxdev.net/help/virtual_machine.html
There is also a Net Yaroze focused VM: https://archive.org/details/net-yaroze- ... xp-vm-2022

no$psx works well in winXP and in VM's.

DaniTaromati
Interested PSXDEV User
Interested PSXDEV User
Posts: 5
Joined: Jun 06, 2024
Location: USA

Post by DaniTaromati » June 13th, 2024, 1:06 am

I'll try to get those up and running to make things work, although the virtual pc link doesn't work anymore on the psyq page. Although i do have a tiny extra question, could i try to make that vm on linux as well? or just windows only? just wondering...

User avatar
gwald
Verified
Net Yaroze Enthusiast
Net Yaroze Enthusiast
Posts: 302
Joined: Sep 18, 2013
I am a: programmer/DBA
PlayStation Model: Net Yaroze
Contact:

Post by gwald » June 14th, 2024, 12:28 pm

You dont need virtual pc, the VM images will work in linux on either VMWare or Virtual Box.

laminatekingdom
What is PSXDEV?
What is PSXDEV?
Posts: 2
Joined: Jun 16, 2022
PlayStation Model: SCPH-100
Discord: 10000
Location: vietnam

Post by laminatekingdom » June 20th, 2024, 2:56 am

You can definitely set up a virtual environment with VirtualBox or VMware to run the required OS and connect to DuckStation or other emulators.

DaniTaromati
Interested PSXDEV User
Interested PSXDEV User
Posts: 5
Joined: Jun 06, 2024
Location: USA

Post by DaniTaromati » July 1st, 2024, 6:25 am

Thanks yall, although if i just want to try and get started, what should i choose? the PsyQ dev kit, or the Yaroze kit that was originally provided by Sony/Playstation?

User avatar
gwald
Verified
Net Yaroze Enthusiast
Net Yaroze Enthusiast
Posts: 302
Joined: Sep 18, 2013
I am a: programmer/DBA
PlayStation Model: Net Yaroze
Contact:

Post by gwald » July 1st, 2024, 9:22 pm

It depends on what you want to do.
If you want to spend about a year or two learning the full pro SDK and rolling your own 2D/3D framework and then a game engine on top of that, and then finally a game, then go pro.

If want to use Sony's high level libraries, and save yourself from learning the lower level AIP's, then Net Yaroze is focused on just that.... and it's more beginner friendly with all the docs and tuts for it.

Net Yaroze is a sub set of psyq, so it's very easy to port Net Yaroze to psqy.
Psyq is the complete Pro SDK, which has both high level and low level libraries... so you can make a Net Yaroze game using psyq.

Net Yaroze is ONLY the high level functions of 2D/3D graphics (probably 80% of psyq libGS) and audio (.seq and VAb's only) ... with some other exclusions, like multitap and FMV/XA playback.

If you made a game before, you can make something relatively quickly with libGS, 2D is very easy but 3D not so much.


Net Yaroze can read the CDROM files and play CD-DA.... so people that say Net Yaroze games are limited to 2MB are ignorant and lazy people that have never opened the Net Yaroze PSX header (libps.h) :lol:

The tools are more or less the same, PSX emulators, A PS1 with a cheat cart, unirom and a FTDI serial cable for hardware testing/debugging.

DaniTaromati
Interested PSXDEV User
Interested PSXDEV User
Posts: 5
Joined: Jun 06, 2024
Location: USA

Post by DaniTaromati » July 4th, 2024, 9:21 am

Fair, im not much of a gamedev, but something just about yaroze is pulling me in, and while psyQ sounds pretty damn powerful, i would get lost super quickly there

DaniTaromati
Interested PSXDEV User
Interested PSXDEV User
Posts: 5
Joined: Jun 06, 2024
Location: USA

Post by DaniTaromati » July 4th, 2024, 10:59 am

Alright, got the vm setup, just need to look for some references and figure out how to put through my PS3 controller to the vm in a way it can work as a ps1 controller

Post Reply

Who is online

Users browsing this forum: No registered users and 3 guests