Search found 68 matches

by Yuri^Cybdyn
January 24th, 2013, 7:40 pm
Forum: Work Logs & Projects
Topic: PSX RS-232 Serial I/O for SIOCONS / HIT-SERIAL
Replies: 31
Views: 64725

Re: PSX RS-232 Serial I/O for SIOCONS / HIT-SERIAL

Is it possible to use this device in combination with PC software to play "Link Cable Compatible" games over Internet? difficult to say, technically possible, but depends on delay between some kind of "packets" that sio used in protocol. if create something faster ETHERNET adapt...
by Yuri^Cybdyn
January 8th, 2013, 6:56 am
Forum: Work Logs & Projects
Topic: PSX Blaster (USB Comms Link)
Replies: 43
Views: 127711

Re: PSX Blaster (USB Comms Link)

of course, we plan made apps/tools for win-32 for working with this device. i had idea also add sd card slot for expanding space for apps, saves, and maybe virtual drive, but actually it cant be emu for games, only for developing program. my point is using simple flash-rom for boot up, and more bigg...
by Yuri^Cybdyn
December 18th, 2012, 8:59 pm
Forum: Documentation
Topic: PSX-SPX new Playstation Spex
Replies: 4
Views: 26311

Re: PSX-SPX new Playstation Spex

i missed something useful!!! looks cool!
by Yuri^Cybdyn
October 11th, 2012, 10:10 pm
Forum: PSXDEV Downloads
Topic: [DOWNLOAD] PlayStation 1 BIOS Collection
Replies: 135
Views: 3826732

Re: [DOWNLOAD] PlayStation 1 BIOS Collection

Amazing!!
by Yuri^Cybdyn
October 9th, 2012, 4:53 pm
Forum: Documentation
Topic: SPASM Assembler
Replies: 21
Views: 70596

Re: spasm assembler

i used spasm for IPL
by Yuri^Cybdyn
August 8th, 2012, 12:49 am
Forum: Hardware
Topic: DATEL PlayStation 1 Floppy Disk Drive
Replies: 8
Views: 20018

Re: DATEL PlayStation 1 Floppy Disk Drive

looks good, but for me it's crap.
by Yuri^Cybdyn
August 8th, 2012, 12:48 am
Forum: Hardware
Topic: PSX controller on PC with usb?
Replies: 14
Views: 30229

Re: PSX controller on PC with usb?

i saw chinese conrollers with ps ans usb connector at the same time...
by Yuri^Cybdyn
May 18th, 2012, 1:13 am
Forum: Work Logs & Projects
Topic: PSone BIOS modding project
Replies: 30
Views: 114655

Re: PSone BIOS modding project

bios is sourced by 3.3v. )) but in some cases AR used 5v flash IC. it gets from 7.5v from parralel-io through down dc/dc converter
by Yuri^Cybdyn
May 18th, 2012, 1:06 am
Forum: Input/Output
Topic: Wondering about CD drive data
Replies: 6
Views: 12566

Re: Wondering about CD drive data

that is why i give advice use notebook slim cd/dvd-drive. its enough faster. but better use PC for writing games to store device (sd/hdd/..)
by Yuri^Cybdyn
May 17th, 2012, 6:08 pm
Forum: Input/Output
Topic: Wondering about CD drive data
Replies: 6
Views: 12566

Re: Wondering about CD drive data

theoretycally we can make signal similar mod-chip does... making image of game from 2x cd-drive to psio (SD/HDD) TAKES much time... maybe if y plug cd-dvd drive and sd/hdd in the same time you can do it faster.. but need to use notebook drives better. cause using 5.25 drives need 12v additinaly .
by Yuri^Cybdyn
May 8th, 2012, 5:51 pm
Forum: Work Logs & Projects
Topic: PSone BIOS modding project
Replies: 30
Views: 114655

Re: PSone BIOS modding project

better keep them up. kernel code init system and HW in correct way and setup default exeption handling mechanism.

i,m not sure - but with changing code of the orig bios we can hurt check sum. and AR-like method is better way for update logo/intro/managers.
by Yuri^Cybdyn
May 8th, 2012, 2:58 am
Forum: Work Logs & Projects
Topic: PSone BIOS modding project
Replies: 30
Views: 114655

Re: PSone BIOS modding project

ye, 18k is syscalls and kernel.
by Yuri^Cybdyn
May 7th, 2012, 5:45 pm
Forum: Work Logs & Projects
Topic: PSone BIOS modding project
Replies: 30
Views: 114655

Re: PSone BIOS modding project

why y need update original bios , searching and disasming are wasting your of time... my point is: you can make your own menu (psx-exe like) with the same pics (ripped) of background or even better!, then compile it from 80030000 start addres, and put it to 18000 to the new bios (without header 0x80...
by Yuri^Cybdyn
May 6th, 2012, 7:03 am
Forum: Work Logs & Projects
Topic: PSone BIOS modding project
Replies: 30
Views: 114655

Re: PSone BIOS modding project

if you know where is this location in ram, it can be calculated to bios . as i said bios code copy shell data to ram from bfc18000 -> 80030000 x - address you got (in ram) y - address you need (in bios) ofs = x - 0x30000 y = 0x18000 + ofs or just : y = x - 0x18000 this is what you need, isn't it?
by Yuri^Cybdyn
May 5th, 2012, 11:23 pm
Forum: Work Logs & Projects
Topic: PSone BIOS modding project
Replies: 30
Views: 114655

Re: PSone BIOS modding project

the code in the bios calls SHELL and it loading and execiting at point ExecuteShell();

so shell code is located in bfc18000 in bios and then copy to ram 0x8003000.
in some sites i saw grabbed shell as ps-wxw file.
by Yuri^Cybdyn
May 5th, 2012, 5:34 pm
Forum: General Chat & Messaging
Topic: Did anyone mod the PSX BIOS?
Replies: 6
Views: 17056

Re: Did anyone mod the PSX BIOS?

PSIO can load our own "bios" or "os" withou original intro. but after i made all comand support in PSIO , it bacame not neccessary to use biso mod. only for chance logo in launch screen. but its realy - "PS logo" is just TMD file (3d), and some pirate games has own logo...
by Yuri^Cybdyn
May 4th, 2012, 4:57 pm
Forum: General Chat & Messaging
Topic: Did anyone mod the PSX BIOS?
Replies: 6
Views: 17056

Re: Did anyone mod the PSX BIOS?

do you use dissasimbling of Bios code?
by Yuri^Cybdyn
April 10th, 2012, 9:40 pm
Forum: General Chat & Messaging
Topic: fashionably late to the party?
Replies: 3
Views: 9573

Re: fashionably late to the party?

i'm not sure, but usb->lpt doesnt work the same as lpt, it was actually made for printer's suppurting.

make pics.

also, what are you interesting about connection - load ps-exes? or launch games?
by Yuri^Cybdyn
March 20th, 2012, 8:13 am
Forum: General Chat & Messaging
Topic: hello :)
Replies: 2
Views: 7628

Re: hello :)

hello...a welcome here)))

hmm, as i know, psp can emulate ps1 games well...
by Yuri^Cybdyn
March 14th, 2012, 6:41 pm
Forum: General Chat & Messaging
Topic: Heya
Replies: 3
Views: 9505

Re: Heya

i glad to see new people from all around the world))