Search found 73 matches

by ~PSXLoVeR95~
April 20th, 2021, 5:14 am
Forum: General Chat & Messaging
Topic: PlayStation Motor Spindle Gripping (RF-300A Mabuchi)
Replies: 1
Views: 5297

PlayStation Motor Spindle Gripping (RF-300A Mabuchi)

Hello there :) I was working with a 7502 with the issue of "motor gripping" (velocity changing on the motor creare reading issue) and I've solved that with WD-40. But, after 5-6 days, the problem persist again. Is the WD-40 evaporate quickly or the motor is gone? Here's a video as referenc...
by ~PSXLoVeR95~
January 30th, 2021, 11:14 pm
Forum: General Chat & Messaging
Topic: Pot smd for SCPH-1002
Replies: 6
Views: 12417

Re: Pot smd for SCPH-1002

According to your signature here, you've got the SCPH-1002 model 13 including the broken one. Can you just look into another one which value has those SMD pots? Simple thought I know and you might be already considered but doesn't work. In case it should solve your issue, it was a pleassure to help...
by ~PSXLoVeR95~
January 27th, 2021, 10:01 am
Forum: General Chat & Messaging
Topic: SCPH-1000 - Sound issue
Replies: 20
Views: 25941

Re: SCPH-1000 - Sound issue

So, the problem is absolutely the SPU.

But that's strange...

Check the solder and use a lot of flux.
by ~PSXLoVeR95~
January 27th, 2021, 5:18 am
Forum: General Chat & Messaging
Topic: SCPH-1000 - Sound issue
Replies: 20
Views: 25941

Re: SCPH-1000 - Sound issue

Check if the PS plays the CD audio correctly (on cd player menu)... and if so, the problem should be the SPU.

Maybe you replace the CXD2922Q with a broken one.
by ~PSXLoVeR95~
January 27th, 2021, 2:26 am
Forum: General Chat & Messaging
Topic: Pot smd for SCPH-1002
Replies: 6
Views: 12417

Pot smd for SCPH-1002

Hello there, how's going? :3 I've a question for you, guys... My SCPH-1002 is working fine, but the pot for F.BIAS and F.GAIN are damaged -- so, of course, the laser doesn't working. Somebody know the correct value for these two SMD pots? https://i.postimg.cc/dt0rXyP5/POT-SCPH-1002.png Thanks a lot ...
by ~PSXLoVeR95~
November 19th, 2020, 11:19 am
Forum: General Chat & Messaging
Topic: Looking for this PlayStation Production Ispection DISK (PUPX-93001)
Replies: 6
Views: 15363

Re: Looking for this PlayStation Production Ispection DISK (PUPX-93001)

Heeeeeya, Shadow.

How's going ^^!?

Yesh, probably the disc have some self-check programs for the console. It's impossible to find anywhere. So, I'll back to this topic when I have something.
by ~PSXLoVeR95~
November 14th, 2020, 6:53 am
Forum: General Chat & Messaging
Topic: Looking for this PlayStation Production Ispection DISK (PUPX-93001)
Replies: 6
Views: 15363

Re: Looking for this PlayStation Production Ispection DISK (PUPX-93001)

Hello danhans42, thank you so much for the response ^_^ ! Well, I expected that. Is so rare... but, I've found this "Seizou Kensa-You Disc" for the PS2. https://archive.org/details/redump-id-73272 Check that out! I've tried with the emulator, but what I got is this color bars and nothing m...
by ~PSXLoVeR95~
November 13th, 2020, 1:58 pm
Forum: General Chat & Messaging
Topic: Looking for this PlayStation Production Ispection DISK (PUPX-93001)
Replies: 6
Views: 15363

Looking for this PlayStation Production Ispection DISK (PUPX-93001)

Hello guys! it's been a long time since I wrote in this forum! How's going? ...Well, I'm looking for a special disc created by SCEI called "PlayStation Production Inspection Disk" / Seizou Kensa-You Disc. (ID LABEL: PUPX-93001) Do you know what kind of stuff there's inside? But, more impor...
by ~PSXLoVeR95~
April 29th, 2017, 12:23 am
Forum: Graphics/GPU
Topic: Mantain the original CLUT on TIM & Work on Gimp!
Replies: 5
Views: 17969

Re: Mantain the original CLUT on TIM & Work on Gimp!

Hi Gwald, thanks a lot for your response :D ! I've fixed the problem. Photoshop is mantain the same TIM's CLUT and have more functionality of Gimp. It's awesome and works very nice :). For the font some issues remains...but, hope to find a solution ASAP! P.S I see your videos! Please, keep going wit...
by ~PSXLoVeR95~
April 25th, 2017, 12:22 am
Forum: Graphics/GPU
Topic: Mantain the original CLUT on TIM & Work on Gimp!
Replies: 5
Views: 17969

Mantain the original CLUT on TIM & Work on Gimp!

Hello guys. Hope everything is fine :) ... We are working on PS game translation using GIMP. Some of these TIMs use the alpha channel and some are already indexed! My procedure is : 1) Open a tim--->extract bmp with TimViewer 2) Modify the bmp 3) Transform on indexed mode (16 palette) 4) Save the bm...
by ~PSXLoVeR95~
January 24th, 2017, 9:55 am
Forum: Hardware
Topic: PSX SCPH-5502 AUDIO PROBLEM
Replies: 7
Views: 12646

Re: PSX SCPH-5502 AUDIO PROBLEM

Yeah, the IC701 is the CXD2545Q (CD DSP/ 16-bit linear DAC / XA ADPCM DECODER) and the other one is the 1815Q (CD ROM controller).
I think is the first one....just press the IC and see if it works or reflow the IC with some liquid flux ^^!
by ~PSXLoVeR95~
January 23rd, 2017, 9:37 am
Forum: Hardware
Topic: PSX SCPH-5502 AUDIO PROBLEM
Replies: 7
Views: 12646

Re: PSX SCPH-5502 AUDIO PROBLEM

Hi twinspectre!
Welcome to the forum :)!
Can you make a video about your problem?
Maybe is some IC...
by ~PSXLoVeR95~
November 15th, 2016, 8:26 pm
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 28817

Re: Work on a .TIM with 2 set

Now is PERFECT!!!
It creates perfectly the .TIM with the original resolution.
You're awesome, man. I can't thank you enough, seriously!
by ~PSXLoVeR95~
November 15th, 2016, 4:14 am
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 28817

Re: Work on a .TIM with 2 set

.....IT WORKS!!!
PSOGL2_007.jpg
PSOGL2_008.jpg
Greg....you save my translation project. It's awesome :D!
by ~PSXLoVeR95~
November 14th, 2016, 1:36 pm
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 28817

Re: Work on a .TIM with 2 set

Wow Greg, thanks a lot for the program :)!!! It works but i've two important problem : 1) I create the double-clut tim with your sample (precisly with the files set1.tim and set2.tim). After this procedure, i've checked with Tim2view and the resolution of the VRAM (X/Y) are 0x0 for both side. http:/...
by ~PSXLoVeR95~
November 12th, 2016, 4:56 am
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 28817

Re: Work on a .TIM with 2 set

Hi Lameguy , don't worry, do it with calm if you want.
Really an enormous THANK YOU for your help. I appreciated that :)...
If I find a solution, I write on the topic!
Have a nice day, guys :D!
by ~PSXLoVeR95~
November 10th, 2016, 10:19 pm
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 28817

Re: Work on a .TIM with 2 set

Hi Greg :)
Yes,i know and i really don't know how to insert my work on it. There is a procedure to edit these type of .TIM ?
Thanks :)
by ~PSXLoVeR95~
November 10th, 2016, 1:43 am
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 28817

Re: Work on a .TIM with 2 set

Hi LameGuy64! Thank you so much for this program, it's very easy to use. I've try to join the two .TIM with your syntax but nothing is happened. It says always "Error file not found". Probably is my fault but i'm not sure. So, okay, i send you the original files (not touched - extracted on...
by ~PSXLoVeR95~
November 9th, 2016, 10:06 pm
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 28817

Re: Work on a .TIM with 2 set

Hi again Greg.
img2tim is pretty damn handy, awesome tool :).
Now the problem is to join the the two .TIM and i think we done ^^!
by ~PSXLoVeR95~
November 9th, 2016, 8:59 am
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 28817

Re: Work on a .TIM with 2 set

Hi Greg, thank you for the answer :).
I'm actually using Tim2View r89. It's possibile to replace a BMP as a set of a .TIM?
For example :
I've the extracted the 1st set on BMP, after editing, i want to replace that set with mine.