Search found 21 matches

by Misscelan
December 11th, 2016, 8:02 am
Forum: Graphics/GPU
Topic: Near clipping plane
Replies: 2
Views: 6846

Near clipping plane

Hi there, I'm trying to render a custom model using gte. There is a severe clipping on near polys, I guess some of it could be solved with poly subdivision but I have also read that gte_rtps (the one I'm using) Z values are limited downwards at 0.5 * view plane distance. Is there any alternative to ...