Search found 214 matches

by Orion_
May 13th, 2013, 3:53 am
Forum: Psy-Q SDK
Topic: Set-Up Help?
Replies: 3
Views: 9555

Re: Set-Up Help?

by Orion_
May 13th, 2013, 3:36 am
Forum: Documentation
Topic: Playstation 1 Development in 2013 (tutorial and my library)
Replies: 11
Views: 56319

Playstation 1 Development in 2013 (tutorial and my library)

I just had a tremendous amount of motivation today and finally wrote the first part of my psx dev tutorial. It shows how to setup a development environment under modern os such as Windows 7 64bits (no need to use old pc, or virtual box) What hardware are needed, how to flash the action replay, how t...
by Orion_
February 5th, 2013, 3:48 am
Forum: Programming/CPU
Topic: How to draw simple rectangle
Replies: 12
Views: 21650

Re: How to draw simple rectangle

check out the PSY-Q sdk pdf named "LIBREF46.PDF" you have a bunch of ready to use functions like GsSortBoxFill to draw a rectangle I have a little playstation lib that I made on top of psy-q sdk, it's not state of the art code, but it can help to code easier. I would need some time to make...
by Orion_
February 5th, 2013, 1:39 am
Forum: Psy-Q SDK
Topic: Cpe2x for Win7
Replies: 21
Views: 95162

Re: Cpe2x for Win7

I don't use make file, I use ccpsx directly:

My compil.bat file

set prog=test
set address=$80100000

ccpsx -O2 -Xo%address% %prog%.c -o%prog%.cpe,,%prog%.map
cpe2x %prog%.cpe

maybe I had an old cpe2x version (it was an old .com program, and win7 is not dos friendly)
by Orion_
February 4th, 2013, 8:37 am
Forum: Work Logs & Projects
Topic: PocketStation Save Manager
Replies: 8
Views: 50555

PocketStation Save Manager

http://onorisoft.free.fr/psx/psloader.png This tool run from a Playstation CD. It will allow you to upload any PocketStation Save file (.bin or .gme) from the CD to your PocketStation inserted inside one of the Memory Card Slot. Featuring a nice user friendly Interface. Download it here: http://ono...
by Orion_
February 4th, 2013, 8:28 am
Forum: Members Downloads
Topic: CatFlap for Win7
Replies: 8
Views: 20464

CatFlap for Win7

For those who have an Xplorer FX (AR cartridge) to transfer files from your PC to your Playstation, you probably use the tool caetla or catflap for windows NT. Unfortunately this tool doesn't works on modern OS like Windows 7 64bits. So I found the source of catflap, modified and recompiled it using...
by Orion_
February 4th, 2013, 8:24 am
Forum: Psy-Q SDK
Topic: Cpe2x for Win7
Replies: 21
Views: 95162

Cpe2x for Win7

Using the old PSY-Q SDK on modern OS like Windows 7 64bits is possible ! The toolchain still works, except the cpe2x program (that convert the cpe file of psy-q to a psx exe file) So I recompiled it for modern os and you can get it here: http://onorisoft.free.fr/psx/cpe2x.zip or visit my Playstation...
by Orion_
August 31st, 2012, 4:44 am
Forum: Work Logs & Projects
Topic: PSX CD-Player only Project
Replies: 87
Views: 208396

Re: PSX CD-Player only Project

you need to read the readme of my release, you will need to install the inpout32 driver. The original Catflap sources won't compile under linux, because it was made for Windows NT, you need the special version a guy make especially for linux, that's the version you have "CatFlap for Linux (Cont...
by Orion_
August 30th, 2012, 4:40 am
Forum: Work Logs & Projects
Topic: PSX CD-Player only Project
Replies: 87
Views: 208396

Re: PSX CD-Player only Project

all those old tools doesn't work on computer with modern OS such as XP, try the tool "catflap" instead.
if you don't find it, try the one I recompiled on my website: http://onorisoft.free.fr/psx/psx.htm
by Orion_
August 25th, 2012, 12:14 am
Forum: Input/Output
Topic: Xploder PRO
Replies: 11
Views: 20669

Re: Xploder PRO

My Xplorer FX is directly linked to the parallel port of my PC, and I installed caetla 0.35 and 0.37 on it using catflap. Before having a desktop PC, I had a laptop and I used an express-card to provide a real parallel port to my laptop and it worked great too, just the default port number that I ha...
by Orion_
August 24th, 2012, 7:58 am
Forum: Input/Output
Topic: Xploder PRO
Replies: 11
Views: 20669

Re: Xploder PRO

shadow wrote: Do not get an FX series because it will not work.
I have an Xplorer FX and it's perfectly working for me !
shadow wrote: I'm working on it.
nice to ear that !! good luck :)
by Orion_
August 23rd, 2012, 6:11 am
Forum: Input/Output
Topic: Xploder PRO
Replies: 11
Views: 20669

Re: Xploder PRO

from what I have always read on internet, those classic action replay are not compatible with the parallel port from PC, only the xploder is. so you need a special ISA card to connect those classic action replay, BUT, the ISA format is pretty old (older than PCI) so you need a really old Tower PC fo...
by Orion_
August 13th, 2012, 9:45 pm
Forum: General Chat & Messaging
Topic: Hello there :)
Replies: 4
Views: 8273

Re: Hello there :)

dude, that pc engine CD /Arcade card tech demo is totally awesome! How hard is coding for arcade card usage? Did you use huC? if not, what... straight asm? I must know. I really want to make a pc engine game that utilizes the arcade card, like sapphire. any info would help. thanks/ I made everythin...
by Orion_
August 13th, 2012, 2:56 am
Forum: General Chat & Messaging
Topic: Hello there :)
Replies: 4
Views: 8273

Hello there :)

Hi, I'm Orion_, a psx fan from France and retro coder, I always wanted to code for the Psx since I saw the Net Yaroze console on magazine. Now I have one and also an xploder action replay to code with the psy-q sdk. I code on many retro machine, such as atari st/falcon/jaguar, pc engine cd, gba, and...