Search found 248 matches

by inc^lightforce
April 3rd, 2021, 10:33 pm
Forum: Programming/CPU
Topic: WORKSHOP CODING INTROS & DEMOS for Play Station 1
Replies: 84
Views: 214013

Re: WORKSHOP CODING INTROS & DEMOS

another day in 2021, another tutorial HERE: CODING A 3D STARSFIELD THAT COMING FROM THE BACK INTO THE FRONT https://abload.de/img/3dstarfield8pjrx.png /* 3D Starfield - makes a starfield which can be used as a background Inc. 2021 */ #include <sys/types.h> #include <libgte.h> #include <libgpu.h> #i...
by inc^lightforce
April 3rd, 2021, 2:47 am
Forum: Programming/CPU
Topic: how to make PS1 trainer patching cheats codes
Replies: 45
Views: 57406

Re: how to make PS1 trainer patching cheats codes

Plain and simple ;) that's the way.

Props for your trainer for SH 3
Loved this game.
by inc^lightforce
April 2nd, 2021, 9:52 pm
Forum: Programming/CPU
Topic: how to make PS1 trainer patching cheats codes
Replies: 45
Views: 57406

Re: how to make PS1 trainer patching cheats codes

Ok, do i understand it right? It is working for you with epsxe 2.0.5 But it does Not work if you burn it on a CD and try to play on real Hardware, the play Station? To burn this game correctly on a CD, we must need a 1:1 cdrwin bin and cue file. Not this copied Version that exist in the net. But i c...
by inc^lightforce
April 2nd, 2021, 8:54 am
Forum: Programming/CPU
Topic: how to make PS1 trainer patching cheats codes
Replies: 45
Views: 57406

Re: how to make PS1 trainer patching cheats codes

you must use EPSXE v2.0.5 and the patch was made with and from the game: Tomb Raider (USA) (v1.0).7z too many releases are out there. i wonder that no one have a original disc. strange Remember: if you have the correct TR1 US Release you MUST start it with the CUE file. DON'T load the bin. this will...
by inc^lightforce
April 2nd, 2021, 7:41 am
Forum: Programming/CPU
Topic: how to make PS1 trainer patching cheats codes
Replies: 45
Views: 57406

Re: how to make PS1 trainer patching cheats codes

Hi at all... Tomb Raider 1 US NTSC to PAL Selector +6 done. https://abload.de/img/tr1us_proof3xjuv.png https://abload.de/img/proof2qakj8.png 11 years later, after the last patch that i made for Nicktoonracing, here comes another one. This Time for TOMB RAIDER 1 US The patch include the following opt...
by inc^lightforce
March 15th, 2021, 5:19 am
Forum: Programming/CPU
Topic: how to make PS1 trainer patching cheats codes
Replies: 45
Views: 57406

Re: how to make PS1 trainer patching cheats codes

I'm on it. coding the trainer is easy. the hard way: find an untouched Tomb Raider 1 US version in the whole internet
by inc^lightforce
July 4th, 2020, 7:32 am
Forum: Programming/CPU
Topic: WORKSHOP CODING INTROS & DEMOS for Play Station 1
Replies: 84
Views: 214013

Re: WORKSHOP CODING INTROS & DEMOS

another day another tutorial i noticed that my tutorial for Trainer Coding is missing. now here it comes: https://abload.de/img/alienresurrectionfpk68.jpg //-------------------------------------------------------------------------- // I N C L U D E S //----------------------------------------------...
by inc^lightforce
July 4th, 2020, 7:16 am
Forum: Miscellaneous & Off Topic
Topic: PSX1 Demoscene
Replies: 2
Views: 28752

Re: PSX1 Demoscene

Me
by inc^lightforce
June 25th, 2020, 2:01 pm
Forum: Programming/CPU
Topic: WORKSHOP CODING INTROS & DEMOS for Play Station 1
Replies: 84
Views: 214013

Re: WORKSHOP CODING INTROS & DEMOS

another day another tutorial This simple Tutorial should help all beginner to get into the matter of Demo/ Cracktro Coding. https://abload.de/img/snapu4j50.png all necessary files you will find attached to this post don't forget to fix the path in the batch files - i made a "TimTool_Map.PSX&qu...
by inc^lightforce
June 25th, 2020, 1:51 pm
Forum: Graphics/GPU
Topic: Problems displaying TIM file...
Replies: 1
Views: 9650

Re: Problems displaying TIM file...

Hi, this should you help to get into the matter: https://abload.de/img/snapu4j50.png all necessary files you will find attached to this post don't forget to fix the path in the batch files - i made a "TimTool_Map.PSX" for your images. Load this into the TimTool and find out what's happen h...
by inc^lightforce
June 23rd, 2020, 1:53 am
Forum: Hardware
Topic: Connecting the PSX to a modern PC
Replies: 10
Views: 13028

Re: Connecting the PSX to a modern PC

The best way to get back on board is, to set up a PC that is basicly designed for Windows 98 SE I have a model beside my desk with a mainboard that hold 2 ISA Slot +1 PS1 CommCard with the parallel port. Next to the PC, a old small tube TV and the black Playstation 1 wired with the cable and pluged ...
by inc^lightforce
June 13th, 2020, 1:47 am
Forum: Members Downloads
Topic: Playstation 1 Exe - Windows RNC Packer x86 Version
Replies: 5
Views: 14604

Re: Playstation 1 Exe - Windows RNC Packer

It can't work with every game. I'm sure it causes some to crash. yes it could be happen. sometimes we had PS1 Exe Files, they were too small and packing was useless. in this case it is not possible to add music or gfx or something like this (because the final filesize MUST not exceed the original F...
by inc^lightforce
June 12th, 2020, 6:26 am
Forum: Members Downloads
Topic: Playstation 1 Exe - Windows RNC Packer x86 Version
Replies: 5
Views: 14604

Playstation 1 Exe - Windows RNC Packer x86 Version

https://abload.de/img/newwinrncpacker1e7km6.png https://abload.de/img/newwinrncpacker2jkki0.png https://abload.de/img/newwinrncpacker32kk3w.png you can download the tool from the attachment to this post. Playstation 1 Exe - RNC Packer System: 32bit only Version: V1.001.20200611 programmed by: inc. ...
by inc^lightforce
June 7th, 2020, 4:42 am
Forum: Programming/CPU
Topic: Programming a Loading Screen? (Not a Background)
Replies: 10
Views: 22455

Re: Programming a Loading Screen? (Not a Background)

Have you ever finished a working loading screen?
Wanna see it!

Cheers
by inc^lightforce
June 2nd, 2020, 10:56 pm
Forum: General Chat & Messaging
Topic: HELLO
Replies: 5
Views: 5886

Re: HELLO

at last. the titans awakens ;)

welcome back after 20 years \o/

maybe AVH and Zweifeld and some other find back to the scene :D
by inc^lightforce
June 2nd, 2020, 1:21 pm
Forum: Programming/CPU
Topic: WORKSHOP CODING INTROS & DEMOS for Play Station 1
Replies: 84
Views: 214013

Re: WORKSHOP CODING INTROS & DEMOS

To make, packing the original PS1 Exe easy for current Windows Versions, i just programmed a " rnc packing tool ". Compatible with Windows XP up to Windows 10, x86 and further Windows versions. The Tool will be online soon and can be taken from my first post. EDIT: NEW WINDOWS RNC TOOL Rel...
by inc^lightforce
June 2nd, 2020, 8:02 am
Forum: Programming/CPU
Topic: WORKSHOP CODING INTROS & DEMOS for Play Station 1
Replies: 84
Views: 214013

Re: WORKSHOP CODING INTROS & DEMOS

hi MrBengali,

looong time nothing heard from you. how are you?
I'm on rush at the moment but meanwhile i also programming a 3D Demo as an tutorial for my workshop.
If you need some help to get loose the rust, lets keep in touch ;)
by inc^lightforce
April 24th, 2020, 2:15 am
Forum: Programming/CPU
Topic: WORKSHOP CODING INTROS & DEMOS for Play Station 1
Replies: 84
Views: 214013

Re: WORKSHOP CODING INTROS & DEMOS

i've added more explanations into my 1rst post

i also attached the 3 tools that are necessary to start coding your own intro.

cheers
by inc^lightforce
October 26th, 2019, 10:40 am
Forum: Programming/CPU
Topic: PS-X EXE Loader
Replies: 10
Views: 24565

Re: PS-X EXE Loader

- How to load the main exe when I exit the loader here is an example taken from one of my SourceCode to get the exactly Exec Address you must run the DOLCT.BAT. the files can be found in the attachment. - DOLCT.BAT - LCT.EXE 1. rename the original SLUS.. ps1 EXE to game.rnc 2. copy the file into th...