Search found 58 matches

by Type 79
August 2nd, 2013, 12:39 am
Forum: Programming/CPU
Topic: How to read bootfile name from system.cnf?
Replies: 8
Views: 20342

How to read bootfile name from system.cnf?

I want to add in my program possibility to start game discs, but I don't know how to read filename from inside system.cnf :?: GTA2 system.cnf BOOT = cdrom:\SLES_014.04;1 TCB = 4 EVENT = 10 STACK = 801ffff0 Testcode to start GTA2, only #include <sys/types.h> #include <libgte.h> #include <libgpu.h> #i...
by Type 79
August 1st, 2013, 12:49 am
Forum: Input/Output
Topic: GameShark, Action Replay & Pro Comms Link pictures
Replies: 34
Views: 127697

Action Replay & Pro Comms Link pictures

Image Image Image Image Image


Action Replay - Datel Ref 1215
Pro Comms Link - Date Ref 1113
by Type 79
July 31st, 2013, 2:30 am
Forum: Work Logs & Projects
Topic: Poorman's Usbloader
Replies: 6
Views: 17970

Re: Poorman's Usbloader

Well, no smoke so far, but maybe I should add something like this in.
http://www.ebay.com/itm/Logic-Level-Con ... 1097840293
by Type 79
July 30th, 2013, 8:32 am
Forum: Work Logs & Projects
Topic: Poorman's Usbloader
Replies: 6
Views: 17970

Poorman's Usbloader

http://i.imgur.com/UebcSTb.jpg Hardware: - Action Replay cartridge (any cart with X-Flash supported eeprom should work) - Link-Cable (half) - USB To RS232 TTL CH340 Auto Converter Module from ebay - Level Conversion Module 5-3v from ebay - (usb connector desoldered, usb-cable from old mouse, small ...
by Type 79
July 30th, 2013, 12:59 am
Forum: PSXDEV Downloads
Topic: [DOWNLOAD] PSXSERIAL
Replies: 44
Views: 199792

Re: [DOWNLOAD] PSXSERIAL

Usefull for background? #include <sys/types.h> #include <libetc.h> #include <libgte.h> #include <libgpu.h> #include <libgs.h> #define DISPLAY_MODE MODE_NTSC #define SCREEN_WIDTH 320 #define SCREEN_HEIGHT 240 #define ORDERING_TABLE_LENGTH 5 #define MAX_NO_PACKETS 3000 GsOT OT[2]; GsOT_TAG OrderingTab...
by Type 79
July 29th, 2013, 9:53 pm
Forum: Work Logs & Projects
Topic: Custom ROM creation log.
Replies: 17
Views: 29322

Re: Custom ROM creation issues.

Combine romloader + serial-loader, flash it to old AR/GS-cart = instaboot serial-loader, poorman's Xplorer :D
Unfortunately Shadow's serial-loader is too fat to fit in GameShark, but old Hitmen's loader is slim enough.
by Type 79
July 29th, 2013, 8:45 pm
Forum: Work Logs & Projects
Topic: PSX CD-Player only Project
Replies: 87
Views: 208401

Re: PSX CD-Player only Project


:dance

edit:
Image
cdplayer.psx
by Type 79
July 29th, 2013, 7:42 pm
Forum: Work Logs & Projects
Topic: Custom ROM creation log.
Replies: 17
Views: 29322

Re: Custom ROM creation issues.

Now, with 0.2, cd-player starts from GameShark without any tricks, just power on, wait about 15s and music starts playing. :dance
by Type 79
July 29th, 2013, 9:17 am
Forum: Documentation
Topic: How to setup Windows XP/7 Enviroment Variables for Psy-Q
Replies: 10
Views: 72763

Re: How to setup Windows XP/7 Enviroment Variables for Psy-Q

Some notes from Windows 8 with PsyQ 4.6. You only need to add PSYQ_PATH as new environment variable, and add 'BIN' directory to 'path'. http://i.imgur.com/pyaWX3r.jpg The PSYQ_PATH environment variable must point to the 'BIN' directory with PSYQ.INI file. Here is my PSYQ.INI: [ccpsx] stdlib=libgs.li...
by Type 79
July 29th, 2013, 6:09 am
Forum: Work Logs & Projects
Topic: PSX CD-Player only Project
Replies: 87
Views: 208401

Re: PSX CD-Player only Project


Booting from cartridge without bootdisc.
Some delay at start (spuinit, cdinit or something..).

Thanks to sicklebrick for new romloader!
by Type 79
July 28th, 2013, 9:43 pm
Forum: Work Logs & Projects
Topic: Custom ROM creation log.
Replies: 17
Views: 29322

Re: Custom ROM creation issues.

Works nicely with Xplorer using reset/switch/reset.
With GameShark-cartridge you have to first start PSX without cartridge, plug cartridge in and then reset PSX.

Something in my cdplayer causes about 30s delay on start, as there is no delay with program that just clears screen.

Great work!
by Type 79
July 27th, 2013, 8:41 pm
Forum: Work Logs & Projects
Topic: Custom ROM creation log.
Replies: 17
Views: 29322

Re: Custom ROM creation issues.

sicklebrick wrote:@Type97 - Already checked - it sorta works with the last preview of your CD player :)
(Start psx with cart off, toggle cart on and hit reset, then wait 10 seconds... yeah I'm working on it!)
:clap have to test this later
by Type 79
July 26th, 2013, 7:49 am
Forum: Work Logs & Projects
Topic: Custom ROM creation log.
Replies: 17
Views: 29322

Re: Custom ROM creation issues.

sicklebrick wrote:"... I just can't source out the Macros.inc and Equates.inc files. I'm pretty sure I remember reading through them for interesting memory locations and such a few years ago I just can't find them. Any ideas?
Found those from harddrive.
EquatesMacros.zip
by Type 79
July 25th, 2013, 6:23 am
Forum: General Chat & Messaging
Topic: Post your dev setup
Replies: 5
Views: 12819

Re: Post your dev setup

http://i.imgur.com/zudEm5n.jpg Developing & testing with emulator : normal desktop-pc with Windows 8 64-bit. Tools : (most used) PsyQ - Compiler & Sony Runtime Library 4.6. CPE2PSX v1.0 - by Gemini, convert cpe from compiler to PlayStation executable. TIM Tool 2.0a - by Sony, convert png &a...
by Type 79
July 12th, 2013, 1:33 am
Forum: Members Downloads
Topic: .NET version of Jihad/HITMEN SEND.EXE
Replies: 8
Views: 17542

Re: .NET version of Jihad/HITMEN SEND.EXE

:clap

Works flawlesly on Windows 8 64bit.

Used this cheap usb-module and half linkcable to connect with PlayStation.
http://www.ebay.com/itm/USB-To-RS232-TT ... 0892424691

Image
by Type 79
July 9th, 2013, 9:03 pm
Forum: PSXDEV Downloads
Topic: [DOWNLOAD] All PSX CAETLA Versions and CAEFLASH
Replies: 25
Views: 145450

Re: [DOWNLOAD] All PSX CAETLA Versions and CAEFLASH

If I remember correctly 0.34 was first to support Xplorer.
And in 0.35 cheats are saved to memory card, not in cartridge.
Also 0.34 is only that I've managed to get work with Xplorer FX.
I have 0.37 flashed on my normal Xplorer, haven't notice any difference to 0.34.
by Type 79
July 5th, 2013, 10:55 am
Forum: General Chat & Messaging
Topic: Hi, I'm SCPH79
Replies: 3
Views: 6524

Hi, I'm SCPH79

Hello everyone, I'm SCPH79. My first project with PlayStation was cd-player with external display on serialport. http://www.youtube.com/watch?v=6XtvbIvENIY I learned a lot of C and PlayStation programming on that project, also some electronics. Latest project, my very first intro. Big thanks to inc ...
by Type 79
July 2nd, 2013, 3:10 am
Forum: Work Logs & Projects
Topic: How to connect usb/serial to ps1?
Replies: 8
Views: 42904

Re: How to connect usb/serial to ps1?

http://i.imgur.com/uZsI9jv.jpg ebay - USB To RS232 TTL CH340 Auto Converter Module http://i.imgur.com/NmY9kmP.jpg Quick test with Putty, PlayStation echoes back nicely. /* $PSLibId: Run-time Library Release 4.1$ */ /* * sio echo back * * Copyright (C) 1997 by Sony Corporation * All rights Reserved ...