Search found 48 matches

by ~PSXLoVeR95~
November 19th, 2020, 11:19 am
Forum: General Chat / Messaging
Topic: Looking for this PlayStation Production Ispection DISK (PUPX-93001)
Replies: 4
Views: 1190

Re: Looking for this PlayStation Production Ispection DISK (PUPX-93001)

Heeeeeya, Shadow.

How's going ^^!?

Yesh, probably the disc have some self-check programs for the console. It's impossible to find anywhere. So, I'll back to this topic when I have something.
by ~PSXLoVeR95~
November 14th, 2020, 6:53 am
Forum: General Chat / Messaging
Topic: Looking for this PlayStation Production Ispection DISK (PUPX-93001)
Replies: 4
Views: 1190

Re: Looking for this PlayStation Production Ispection DISK (PUPX-93001)

Hello danhans42, thank you so much for the response ^_^ ! Well, I expected that. Is so rare... but, I've found this "Seizou Kensa-You Disc" for the PS2. https://archive.org/details/redump-id-73272 Check that out! I've tried with the emulator, but what I got is this color bars and nothing more. https...
by ~PSXLoVeR95~
November 13th, 2020, 1:58 pm
Forum: General Chat / Messaging
Topic: Looking for this PlayStation Production Ispection DISK (PUPX-93001)
Replies: 4
Views: 1190

Looking for this PlayStation Production Ispection DISK (PUPX-93001)

Hello guys! it's been a long time since I wrote in this forum! How's going? ...Well, I'm looking for a special disc created by SCEI called "PlayStation Production Inspection Disk" / Seizou Kensa-You Disc. (ID LABEL: PUPX-93001) Do you know what kind of stuff there's inside? But, more important... so...
by ~PSXLoVeR95~
April 29th, 2017, 12:23 am
Forum: Graphics/GPU
Topic: Mantain the original CLUT on TIM & Work on Gimp!
Replies: 4
Views: 6315

Re: Mantain the original CLUT on TIM & Work on Gimp!

Hi Gwald, thanks a lot for your response :D ! I've fixed the problem. Photoshop is mantain the same TIM's CLUT and have more functionality of Gimp. It's awesome and works very nice :). For the font some issues remains...but, hope to find a solution ASAP! P.S I see your videos! Please, keep going wit...
by ~PSXLoVeR95~
April 25th, 2017, 12:22 am
Forum: Graphics/GPU
Topic: Mantain the original CLUT on TIM & Work on Gimp!
Replies: 4
Views: 6315

Mantain the original CLUT on TIM & Work on Gimp!

Hello guys. Hope everything is fine :) ... We are working on PS game translation using GIMP. Some of these TIMs use the alpha channel and some are already indexed! My procedure is : 1) Open a tim--->extract bmp with TimViewer 2) Modify the bmp 3) Transform on indexed mode (16 palette) 4) Save the bm...
by ~PSXLoVeR95~
January 24th, 2017, 9:55 am
Forum: Hardware
Topic: PSX SCPH-5502 AUDIO PROBLEM
Replies: 7
Views: 6391

Re: PSX SCPH-5502 AUDIO PROBLEM

Yeah, the IC701 is the CXD2545Q (CD DSP/ 16-bit linear DAC / XA ADPCM DECODER) and the other one is the 1815Q (CD ROM controller).
I think is the first one....just press the IC and see if it works or reflow the IC with some liquid flux ^^!
by ~PSXLoVeR95~
January 23rd, 2017, 9:37 am
Forum: Hardware
Topic: PSX SCPH-5502 AUDIO PROBLEM
Replies: 7
Views: 6391

Re: PSX SCPH-5502 AUDIO PROBLEM

Hi twinspectre!
Welcome to the forum :)!
Can you make a video about your problem?
Maybe is some IC...
by ~PSXLoVeR95~
November 15th, 2016, 8:26 pm
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 16831

Re: Work on a .TIM with 2 set

Now is PERFECT!!!
It creates perfectly the .TIM with the original resolution.
You're awesome, man. I can't thank you enough, seriously!
by ~PSXLoVeR95~
November 15th, 2016, 4:14 am
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 16831

Re: Work on a .TIM with 2 set

.....IT WORKS!!!
PSOGL2_007.jpg
PSOGL2_008.jpg
Greg....you save my translation project. It's awesome :D!
by ~PSXLoVeR95~
November 14th, 2016, 1:36 pm
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 16831

Re: Work on a .TIM with 2 set

Wow Greg, thanks a lot for the program :)!!! It works but i've two important problem : 1) I create the double-clut tim with your sample (precisly with the files set1.tim and set2.tim). After this procedure, i've checked with Tim2view and the resolution of the VRAM (X/Y) are 0x0 for both side. http:/...
by ~PSXLoVeR95~
November 12th, 2016, 4:56 am
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 16831

Re: Work on a .TIM with 2 set

Hi Lameguy , don't worry, do it with calm if you want.
Really an enormous THANK YOU for your help. I appreciated that :)...
If I find a solution, I write on the topic!
Have a nice day, guys :D!
by ~PSXLoVeR95~
November 10th, 2016, 10:19 pm
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 16831

Re: Work on a .TIM with 2 set

Hi Greg :)
Yes,i know and i really don't know how to insert my work on it. There is a procedure to edit these type of .TIM ?
Thanks :)
by ~PSXLoVeR95~
November 10th, 2016, 1:43 am
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 16831

Re: Work on a .TIM with 2 set

Hi LameGuy64! Thank you so much for this program, it's very easy to use. I've try to join the two .TIM with your syntax but nothing is happened. It says always "Error file not found". Probably is my fault but i'm not sure. So, okay, i send you the original files (not touched - extracted on the game)...
by ~PSXLoVeR95~
November 9th, 2016, 10:06 pm
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 16831

Re: Work on a .TIM with 2 set

Hi again Greg.
img2tim is pretty damn handy, awesome tool :).
Now the problem is to join the the two .TIM and i think we done ^^!
by ~PSXLoVeR95~
November 9th, 2016, 8:59 am
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 16831

Re: Work on a .TIM with 2 set

Hi Greg, thank you for the answer :).
I'm actually using Tim2View r89. It's possibile to replace a BMP as a set of a .TIM?
For example :
I've the extracted the 1st set on BMP, after editing, i want to replace that set with mine.
by ~PSXLoVeR95~
November 6th, 2016, 9:02 am
Forum: Graphics/GPU
Topic: Work on a .TIM with 2 set
Replies: 16
Views: 16831

Work on a .TIM with 2 set

Hi guys :-)! I have .TIM extracted from Ace Combat 3 JAP ver, and have two sets. But i have a problem, how can i extracts both sets and insert it again? Here's my example : http://www.psxdev.net/forum/download/file.php?mode=view&id=1040 http://www.psxdev.net/forum/download/file.php?mode=view&id=1041...
by ~PSXLoVeR95~
October 11th, 2016, 3:16 am
Forum: Software / Hardware Trading
Topic: Searching a 7000W Midnight blue for my friend!
Replies: 0
Views: 5003

Searching a 7000W Midnight blue for my friend!

Hello guys! I'm searching a 7000w midnight blue model for one of my friends. He wants a 7000w complete with the pad and box ^^. So, if somebody have some link or suggest for buy this beautiful beast...let me know and don't exitate ^^! Oh, is a Italian guy BTW (this info for the shipping if necessary...
by ~PSXLoVeR95~
October 10th, 2016, 9:57 am
Forum: CD-ROM
Topic: SCPH-102 laser noise
Replies: 4
Views: 6166

Re: SCPH-102 laser noise

Oh, don't worry Shadow :)!
By the way, is a PM-41(2) with (i think) a One-chip mod. Tomorrow i take some pic and i post on the topic ^^!
by ~PSXLoVeR95~
October 10th, 2016, 4:24 am
Forum: CD-ROM
Topic: SCPH-102 laser noise
Replies: 4
Views: 6166

Re: SCPH-102 laser noise

Hi Shadow!
Sorry for the late response. Mmh, yeah. I think was a problem with a laser coil and i change the OPU with an AEM. But the same result. Maybe is some IC calibrate wrong the FOCUS. There is no way to eliminate this noise?
Thank you ^^!
by ~PSXLoVeR95~
October 9th, 2016, 4:17 am
Forum: CD-ROM
Topic: SCPH-102 laser noise
Replies: 4
Views: 6166

SCPH-102 laser noise

Hello guys, how are you? :) I have a strange problem with my 102, precisly with the laser (original BAM). The laser coil looks like make a weird sound with my backup and original disk...i changed the laser but nothing. I can't found nothing on the net and maybe i'm the only one with this problem :lo...