Search found 3 matches
- July 22nd, 2014, 12:24 am
- Forum: General Chat & Messaging
- Topic: Super Mario 64 for PSX
- Replies: 3
- Views: 11343
Super Mario 64 for PSX
Hi Guy's, I think porting Super Mario 64 to the PSX would be the most interesting thing to be made for the PSX. We all now that the PSX does not have so much RAM and so on as compared to n64. But... how about to write it from the beginning for the PSX? It can be done... and this would be in my opini...
- April 13th, 2014, 12:57 pm
- Forum: Examples (Psy-Q)
- Topic: Simple STR video player library
- Replies: 14
- Views: 70159
Re: Simple STR video player library
Thank's LameGuy64 for your advice. It's working good. But when the third str file ends the emulator says readsector out of range and the emulator crashes. is there an elegant way to make the psx recognize that there is an end? and how to write in the strtest.c file to make a loop after the 3 str's? ...
- April 13th, 2014, 8:23 am
- Forum: Examples (Psy-Q)
- Topic: Simple STR video player library
- Replies: 14
- Views: 70159
Re: Simple STR video player library
Hi LameGuy64, I compiled your strplayer with success and I am able to create now vcd's. But there is one thing that is annoying. the str file can only have max 9000 frames. 30 minutes of video is not possible, this way. but it would be possible to play 3 str files for example one behind the other wi...