Search found 1 match

by MrPixel92
December 6th, 2020, 7:19 am
Forum: Miscellaneous & Off Topic
Topic: How to configure Code::Blocks to work with PSXSDK?
Replies: 2
Views: 25710

Re: How to configure Code::Blocks to work with PSXSDK?

You can make a .bat file, which executes commands necessary for compilation(psymake, cpe2x).
And you might need to, somehow, make C::B to run it. Or, you can run it manually, which still speeds up developement.