Search found 2 matches

by FulminisIctus
September 20th, 2020, 11:49 pm
Forum: Sound/SPU
Topic: Why do some PS1 tracks not loop seamlessly?
Replies: 3
Views: 14029

Re: Why do some PS1 tracks not loop?

Any music track (SPU based or CDDA/XA based) can loop. Just depends if the programmers added it or not. Thanks a lot for the response! Does that include seamless looping? I've seen someone mention that because the laser has to readjust itself to get back to the beginning of a sector to play the XA ...
by FulminisIctus
September 11th, 2020, 1:53 am
Forum: Sound/SPU
Topic: Why do some PS1 tracks not loop seamlessly?
Replies: 3
Views: 14029

Why do some PS1 tracks not loop seamlessly?

I'm currently researching the reason behind why some PS1 games don't have seamlessly looping music (specifically Mega Man X3) and stumbled upon this forum. I hope someone can help me clear things up! Mega Man X3 on PS1 doesn't have seamlessly looping music, as opposed to the SNES version. It fades o...