Sorry, it was stated in the Yaroze Documentation (Library Reference) and I'm wrong about the whole set-up.
Thank you all for the help.
As said, I'm quite a newbie but I hope I'll get the hang of it!
Search found 5 matches
- November 6th, 2018, 4:50 am
- Forum: General Chat & Messaging
- Topic: Cannot get GetPadBuf() to work
- Replies: 3
- Views: 5687
- November 5th, 2018, 6:30 am
- Forum: General Chat & Messaging
- Topic: Cannot get GetPadBuf() to work
- Replies: 3
- Views: 5687
Cannot get GetPadBuf() to work
Hi everyone! I'm trying to get the GetPadBuf() function working. Everything seems just fine but when I type "psymake" in the cmd windows it says to me that the symbol "GetPadBuf" is not defined. Well, I have done #include <libpad.h> but I'm wrong maybe. I looked in the Library Re...
- October 26th, 2018, 3:00 am
- Forum: General Chat & Messaging
- Topic: Hello All!
- Replies: 5
- Views: 7294
Re: Hello All!
Thank you so much Dan!
On no$psx the .exe runs perfectly. So glad you helped me.
Thank you again, I wouldn't know what to do otherwise!
Gotta start with some real stuff from now on.
On no$psx the .exe runs perfectly. So glad you helped me.
Thank you again, I wouldn't know what to do otherwise!
Gotta start with some real stuff from now on.
- October 26th, 2018, 1:19 am
- Forum: General Chat & Messaging
- Topic: Hello All!
- Replies: 5
- Views: 7294
Re: Hello All!
I did, Dan. I run it on PS7, PSX 1.13 and epsxe. But it doens't work on any of them.
EDIT: The EXE won't run on any emulator (doesn't work on Windows NT, Windows 7 or XP.)
P.S: my host machine is Windows 10. I run XP with Virtual Box.
EDIT: The EXE won't run on any emulator (doesn't work on Windows NT, Windows 7 or XP.)
P.S: my host machine is Windows 10. I run XP with Virtual Box.
- October 26th, 2018, 12:53 am
- Forum: General Chat & Messaging
- Topic: Hello All!
- Replies: 5
- Views: 7294
Hello All!
Hello everyone! :mrgreen: I'm new to this community and to PSX programming in general. I'm mostly experienced with the GML language (used in the Game Maker engine), I've got a bunch of experience with Unity's C#, also some meddling around with C++ and I know a tiny bit of C. I want to enhance my pro...