Search found 4 matches

by Marc Colomé
April 18th, 2013, 10:21 pm
Forum: Members Downloads
Topic: Extract 3D models/Tools
Replies: 11
Views: 35923

Re: Extract 3D models/Tools

Every game is programed differently. To extract 3D models will require you to figure out their encoding method, and reversing it. Something that can take a lot of hard work. The best thing to do is find a really simple game (such as a yaroze game), or using a Sony Psy-Q example. I was thinking abou...
by Marc Colomé
April 5th, 2013, 1:00 am
Forum: General Chat & Messaging
Topic: Hi PSXDEV!
Replies: 5
Views: 9686

Re: Hi PSXDEV!

Benvingut, Marc! Per part meva fa un temps que programo per a la PSX (utilitzant el PSXSDK en comptes de Psy-Q), i quina alegria trobar algú de Catalunya entusiasta per aquesta consola. Jo també tinc algunes idees en ment, però estic esperant a acabar el curs per començar-hi. I vés per on, est...
by Marc Colomé
April 4th, 2013, 2:40 am
Forum: Work Logs & Projects
Topic: Super Mario Bros PSX
Replies: 6
Views: 15334

Re: Super Mario Bros PSX

Amazing

I wish I could do something like that
by Marc Colomé
April 4th, 2013, 1:49 am
Forum: General Chat & Messaging
Topic: Hi PSXDEV!
Replies: 5
Views: 9686

Hi PSXDEV!

Hey! I'm from Spain and I can't wait to start my project! I'm planning to introduce in the videogame industry, as a videogame designer. I have a lot of ideas that I think that they can succeed, and a way to show 'em to the videogame industry, apart of making sketches and that kind of stuff, is conve...