Search found 4 matches
- April 18th, 2013, 10:21 pm
- Forum: Members Downloads
- Topic: Extract 3D models/Tools
- Replies: 11
- Views: 35928
Re: Extract 3D models/Tools
Every game is programed differently. To extract 3D models will require you to figure out their encoding method, and reversing it. Something that can take a lot of hard work. The best thing to do is find a really simple game (such as a yaroze game), or using a Sony Psy-Q example. I was thinking abou...
- April 5th, 2013, 1:00 am
- Forum: General Chat & Messaging
- Topic: Hi PSXDEV!
- Replies: 5
- Views: 9686
Re: Hi PSXDEV!
Benvingut, Marc! Per part meva fa un temps que programo per a la PSX (utilitzant el PSXSDK en comptes de Psy-Q), i quina alegria trobar algú de Catalunya entusiasta per aquesta consola. Jo també tinc algunes idees en ment, però estic esperant a acabar el curs per començar-hi. I vés per on, est...
- April 4th, 2013, 2:40 am
- Forum: Work Logs & Projects
- Topic: Super Mario Bros PSX
- Replies: 6
- Views: 15336
Re: Super Mario Bros PSX
Amazing
I wish I could do something like that
I wish I could do something like that
- April 4th, 2013, 1:49 am
- Forum: General Chat & Messaging
- Topic: Hi PSXDEV!
- Replies: 5
- Views: 9686
Hi PSXDEV!
Hey! I'm from Spain and I can't wait to start my project! I'm planning to introduce in the videogame industry, as a videogame designer. I have a lot of ideas that I think that they can succeed, and a way to show 'em to the videogame industry, apart of making sketches and that kind of stuff, is conve...