Search found 57 matches

by mrhaboobi
December 22nd, 2020, 8:55 am
Forum: Work Logs & Projects
Topic: Serial cable adaptor
Replies: 3
Views: 12273

Re: Serial cable adaptor

ps80 wrote: December 19th, 2020, 3:35 am Finally got round to building a serial cable adaptor so I can link my PC to my PlayStation using the link cable. So much faster to test my code on real hardware now. Also makes it super easy to change between roms on my Xplorer.

Thats really tidy, what tools and parts did you use?
by mrhaboobi
December 15th, 2020, 9:19 am
Forum: Yaroze SDK
Topic: Recompile Yaroze Source
Replies: 35
Views: 100102

Re: Recompile Yaroze Source

Be cool if you could target windows. i dont have a linux set up :) Might be a stupid question but what would be the steps to get this working natively on windows machine, eg the original yaroze was DJGPP and didnt require a linux/unix shell etc.. is there a way to get it cross compiled to work nativ...
by mrhaboobi
January 14th, 2020, 7:09 am
Forum: Yaroze SDK
Topic: Recompile Yaroze Source
Replies: 35
Views: 100102

Re: Recompile Yaroze Source

Might be a stupid question but what would be the steps to get this working natively on windows machine, eg the original yaroze was DJGPP and didnt require a linux/unix shell etc.. is there a way to get it cross compiled to work natively on a windows machine?
by mrhaboobi
November 27th, 2019, 10:46 am
Forum: Work Logs & Projects
Topic: PSn00bSDK - Open Source PS1 SDK That Doesn't Suck
Replies: 37
Views: 86029

Re: PSn00bSDK - Open Source PS1 SDK That Doesn't Suck

Lameguy, do you have tutorials or anything on how to use your tools?
Ive not checked and just being lazy and asking :)
by mrhaboobi
September 23rd, 2019, 1:20 pm
Forum: Software & Hardware Trading
Topic: [VDS] "pseudo Net Yaroze": chipped console has integrated STU
Replies: 20
Views: 44036

Re: [VDS] "pseudo Net Yaroze": chipped console has integrated STU

HI. insted of external cables, can you make a board that mounts in a regular machine. I have lots of external tyoe cords byt want to just use a USB mini connector or wireless/bluetooth :)
by mrhaboobi
July 16th, 2019, 9:41 am
Forum: Work Logs & Projects
Topic: PSn00bSDK - Open Source PS1 SDK That Doesn't Suck
Replies: 37
Views: 86029

Re: PSn00bSDK - My very own PS1 SDK project

You will love this request. Can you port it to .net :) lol.. im going to have to get back up to speed with c.. as ive been dabbling with XNA/monogame more than yaroze/psx. is your compiler windows native? eg not having to run a linux shell?
by mrhaboobi
July 15th, 2019, 12:59 pm
Forum: Work Logs & Projects
Topic: project help.
Replies: 4
Views: 12963

Re: project help.

indeed, an old version of RPG Maker exist for the PS1, but you have no way of making your own graphics and you have to make the game on the ps1, you cannot export from the PC. I made an RPG myself for the PS1, it took me more than 1 year of work, working full time. http://onorisoft.free.fr/retrosho...
by mrhaboobi
July 10th, 2019, 7:36 am
Forum: Software & Hardware Trading
Topic: [VDS] "pseudo Net Yaroze": chipped console has integrated STU
Replies: 20
Views: 44036

Re: [VDS] "pseudo Net Yaroze": chipped console has integrated STU

Id like to just buy the board. dont need a full psx :)
by mrhaboobi
June 18th, 2019, 3:37 pm
Forum: Work Logs & Projects
Topic: ESP8266 Wifi Experiments
Replies: 27
Views: 34169

Re: ESP8266 Wifi Experiments

Any updates to this cool project in the last month?
by mrhaboobi
May 17th, 2019, 9:54 am
Forum: Work Logs & Projects
Topic: PSn00bSDK - Open Source PS1 SDK That Doesn't Suck
Replies: 37
Views: 86029

Re: PSn00bSDK - My very own PS1 SDK project

watching with interest
by mrhaboobi
May 7th, 2019, 10:32 am
Forum: Work Logs & Projects
Topic: ESP8266 Wifi Experiments
Replies: 27
Views: 34169

Re: ESP8266 Wifi Experiments

Awesome work, will be very keen to see this progress :)
by mrhaboobi
November 27th, 2018, 12:49 pm
Forum: Yaroze SDK
Topic: Recompile Yaroze Source
Replies: 35
Views: 100102

Re: Recompile Yaroze Source

danhans42 wrote: November 26th, 2018, 6:57 pm I have a full backup of the forums and the user ftp so will have a look through.
From memory it was Frothy or Graeme Evans ( names seems to be stuck in my head )

Same guy who did the C++ builds.
by mrhaboobi
November 26th, 2018, 12:57 pm
Forum: Work Logs & Projects
Topic: SIOCONS compatible USB Cable
Replies: 64
Views: 118363

Re: SIOCONS compatible USB Cable

You need a GENUINE FTDI module, the one used by gwald is currently the best solution and is easily availble. There are not many around that have the full handshaking, as most applications (Arduino etc) its not needed. It must have all the signals detailed in my initial post (RXD/TXD/RTS/CTS/DTR/DSR...
by mrhaboobi
November 26th, 2018, 12:51 pm
Forum: Work Logs & Projects
Topic: SIOCONS compatible USB Cable
Replies: 64
Views: 118363

Re: SIOCONS compatible USB Cable

I believe those are RS232 cables and not TTL. I remember from my high school days in Cisco course we used cables with DB9 to RJ45 connectors which those cables you linked are emulating. In short, you will fry your PS1 if you connect it without MAX232 IC. Edit: Haha, I still have one of those lying ...
by mrhaboobi
November 26th, 2018, 12:47 pm
Forum: Yaroze SDK
Topic: Recompile Yaroze Source
Replies: 35
Views: 100102

Re: Recompile Yaroze Source

danhans42 wrote: November 22nd, 2018, 11:52 pm
mrhaboobi wrote: November 22nd, 2018, 11:01 am You should have siont which was a rebuild of sicons to supports nt and non dos stuff
Where can you find SioNT?

Thanks
It was a bit of code from the Yaroze Forums long ago.
by mrhaboobi
November 22nd, 2018, 11:01 am
Forum: Yaroze SDK
Topic: Recompile Yaroze Source
Replies: 35
Views: 100102

Re: Recompile Yaroze Source

You should have siont which was a rebuild of sicons to supports nt and non dos stuff
by mrhaboobi
November 19th, 2018, 1:46 pm
Forum: Yaroze SDK
Topic: Recompile Yaroze Source
Replies: 35
Views: 100102

Re: Recompile Yaroze Source

Oh goodie you are trying again :)
by mrhaboobi
November 14th, 2018, 6:34 am
Forum: Members Downloads
Topic: MinGW32 compiled GCC 7.2.0 Toolchain (mipsel-unknown-elf)
Replies: 29
Views: 55850

Re: MinGW32 compiled GCC 7.2.0 Toolchain (mipsel-unknown-elf)

Here's a download of the GNU GCC 7.2.0 Toolchain and Binutils 2.29.1 compiled using MinGW32 for 32-bit Windows hosts. I decided to put this up when I managed to compile the toolchain under Windows some time ago which took me quite awhile to figure out even with msys and cygwin64 environments for co...
by mrhaboobi
November 13th, 2018, 8:54 am
Forum: Yaroze SDK
Topic: Recompile Yaroze Source
Replies: 35
Views: 100102

Re: Recompile Yaroze Source

I got the yaroze gdb compiler compiled using the DJGPP cdrom from archive.org. It ran in winXP, but had problems communicating :'( So I've completely given up on this.. way too hard for me :( You mentioned "I"m not sure what the flags --with-gnu-as --with-gnu-ld do" the LD is the Lin...
by mrhaboobi
November 12th, 2018, 7:50 am
Forum: Work Logs & Projects
Topic: SIOCONS compatible USB Cable
Replies: 64
Views: 118363

Re: SIOCONS compatible USB Cable

danhans42. Are you still making versions of this for sale? These sorts of cables look a nice option now https://www.amazon.com/YIDAMA-TONGLE-Android-FT232-ZT213-console/dp/B06VWC1337 Standard pinout: 1 = CTS 2 = DSR 3 = RX 4 = Ground 5 = Ground 6 = TX 7 = DTR 8 = RTS https://www.amazon.com/dp/B074WP...