I see that PAL PM-41 support isn't implemented yet. hm what is missing exactly ?
This is the PSone PAL SCPH-102 right? I did install the first arduino into this console and it is working and loading backups as it should. Did I miss something ?
Search found 14 matches
- July 10th, 2017, 7:29 pm
- Forum: Hardware
- Topic: PSNee further development
- Replies: 570
- Views: 965365
- July 2nd, 2017, 10:14 am
- Forum: Hardware
- Topic: PSNee further development
- Replies: 570
- Views: 965365
Re: PSNee further development
Yes no problem:) If you need a bether ressolution pm me:)
- July 2nd, 2017, 2:50 am
- Forum: Hardware
- Topic: PSNee further development
- Replies: 570
- Views: 965365
Re: PSNee further development
Aha good to know, when I get the time I will change the location for the pro mini and use short wires. In this model there is allot of space so no problem placing it close to the soldering points. I do not want any bugs:) but it looks good for now.
- July 2nd, 2017, 12:33 am
- Forum: Hardware
- Topic: PSNee further development
- Replies: 570
- Views: 965365
Re: PSNee further development
Then I have tested the latest code so far so good!
Here you got the placement of the pro mini allot of space and easy to uploade new code for later.
Here you got the placement of the pro mini allot of space and easy to uploade new code for later.
- July 1st, 2017, 9:25 am
- Forum: Hardware
- Topic: PSNee further development
- Replies: 570
- Views: 965365
Re: PSNee further development
Did some updates on the pics
- June 30th, 2017, 9:27 am
- Forum: Hardware
- Topic: PSNee further development
- Replies: 570
- Views: 965365
Re: PSNee further development
I made this hoockup guide for the PU-23 PAL board, the psxdev restricted any uploade beyond 1mb and res of 1024x1280 so it`s poor quality. I will do a bether job on the SQCK and SUBQ because it`s hard to see exactly where to solder. I did solder on the underside of the board. Will update when I find...
- June 30th, 2017, 6:01 am
- Forum: Hardware
- Topic: PSNee further development
- Replies: 570
- Views: 965365
Re: PSNee further development
I will do my best:) what will be the best way to uploade the pictures?
- June 30th, 2017, 3:10 am
- Forum: Hardware
- Topic: PSNee further development
- Replies: 570
- Views: 965365
Re: PSNee further development
Aha then I will try to use the 3.3V ftdi and let the psx power the arduino. I did use the 5V on mu pm-41 board and it survived but I will start to use the 3.3 and see if that goes well.
Thanx for the help, I will try the new code and also make some pictures for the hookup:)
Thanx for the help, I will try the new code and also make some pictures for the hookup:)
- June 30th, 2017, 1:18 am
- Forum: Hardware
- Topic: PSNee further development
- Replies: 570
- Views: 965365
Re: PSNee further development
Is it okey to update the code when it still is connected to the psx? I got a 5v ftdi but i can remove the 5v from the ftdi and let the psx power it with the 3.5V. What do you recommende? Or desolder the pro mini for update?
- June 29th, 2017, 11:01 pm
- Forum: Hardware
- Topic: PSNee further development
- Replies: 570
- Views: 965365
Re: PSNee further development
These mini Arduino boards have excellent power regulation for what little they consume. I don't think you have a power problem. You said "some games stops loading" and you use a PAL PM-41. I don't have the region patch stuff for these consoles yet, so it will only boot PAL licensed disks....
- June 29th, 2017, 7:06 am
- Forum: Hardware
- Topic: PSNee further development
- Replies: 570
- Views: 965365
Re: PSNee further development
I just tested wip3out in my pstwo with modchip and it boots fine:) so the disk is ok.
Now I will test the mod in a pu-23 pal board and see if this will boot the wipeot..
Now I will test the mod in a pu-23 pal board and see if this will boot the wipeot..
- June 28th, 2017, 7:44 pm
- Forum: Hardware
- Topic: PSNee further development
- Replies: 570
- Views: 965365
Re: PSNee further development
Yeah I did hook it up for the 3.5v. The only thing I may have done wrong was to uploade the sketch with my 5v ftdi when the arduino was hooked up inside the psone. This may have bleeded 5v into the psone and therfore exposed some chips to 5v:( The other thing may be to thin/long gnd and vcc line. Or...
- June 28th, 2017, 11:12 am
- Forum: Hardware
- Topic: PSNee further development
- Replies: 570
- Views: 965365
Re: PSNee further development
Got a funny error when loading Wipeout 3, the intro plays nice but when it starts to load the game menu the controller starts to shake and the loading stops followed by graphich error. Like gpu memmory glitch. Any idea?
- June 28th, 2017, 10:26 am
- Forum: Hardware
- Topic: PSNee further development
- Replies: 570
- Views: 965365
Re: PSNee further development
Thank you rama3 for making this
Just installed the pro mini 5V in my psone 102-PAL. It works great but some games stops loading most of them do loade fine.
I only hooked up 3 wires (data,subq,sqck). did I miss something?
My Psone is brand new so this mod was really nice
Just installed the pro mini 5V in my psone 102-PAL. It works great but some games stops loading most of them do loade fine.
I only hooked up 3 wires (data,subq,sqck). did I miss something?
My Psone is brand new so this mod was really nice